http://www.neogaf.com/forum/showpost.php?p=17244157&postcount=1
So they made a lot of money on investment. Also Red Steel cost the same to make http://nintendo.joystiq.com/2006/07/26/red-steel-development-costs-might-surprise-you/
Wow, interestingly that would put the Gears 1 + 2 budget squarely under the lowest possible cost for Killzone 2!
Tease.
How the hell did they do it so cheaply? I suppose they did have the engine pre-made, and I read they do outsource to China, but still that is cheap. Uncharted 2 is costing $20m to make, but I suppose the engine refinements are included in that cost, in Gears of War 2, I assume engine costs are incorporated at all because they must have a dedicated Unreal Engine team.
@ squilliam, but what about the marketing, I still have the MadWorld song stuck in my head
Thats a huge succes for epic and microsoft (Well, dont know but its been a good deal for MS)
Budget for Shenmue was 70M$. GTA IV 100M$ to compare.
Cheap as chips. They would have used stuff from GOW1 as well, so that would save some $$.
Squilliam said: Wow, interestingly that would put the Gears 1 + 2 budget squarely under the lowest possible cost for Killzone 2! |
And that comparison of yours is meaningful because externalizing engine costs comes as a new trick to you, right? :) Come on, we want more effort!
WereKitten said:
And that comparison of yours is meaningful because externalizing engine costs comes as a new trick to you, right? :) Come on, we want more effort! |
Hey, it was the first thing that I could think of!
Tease.
That's because it used all the tools of Gears 1.
Benefit of being a sequel with minor changes, why do you think EA makes yearly sports titles.
1st version costs a lot, subsequent version probably less than 1/2 the cost.
Granted, this means they don't rewrite engines, etc. Minor overall enhancements.
superchunk said: That's because it used all the tools of Gears 1. Benefit of being a sequel with minor changes, why do you think EA makes yearly sports titles. 1st version costs a lot, subsequent version probably less than 1/2 the cost. Granted, this means they don't rewrite engines, etc. Minor overall enhancements. |
according to Kotaku first game cost less than 10 mill to make:
http://kotaku.com/234504/gears-of-war-a-mere-10-million-to-make
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