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Forums - Microsoft Discussion - Gears of War 2 had a $12 million development budget

mrstickball said:
Munkeh - Every number I've seen for KZ2 has put it at, or above $40 million USD.

http://www.psxextreme.com/ps3-news/2503.html
http://www.digitalbattle.com/2006/11/28/killzone-ps3-info/

Essentially, KZ2 had, for some time, 120+ developers on the project. Also, the development time was considerably higher. Given the factors (time + developers), the minimum budget had to of been near the rumors of $40 million, if not more.

I'm not saying it is not far fetched, I just want sources. GG have 140 people, and it was 2 1/2 years between Killzone Liberation and KZ 2, and they would have had devs working on it before then, but this is just speculation. And may I point out that this GeoW 2 cost does not include the engine work that was done seperately, so if you add the 2 GeoWs together, they would probably come to KZ 2. Then again, so would the 2 Uncharteds. The fact is, GG are an inexperienced studio that created loads of new tech for this game, so they will definitely be able to develop games cheaper in the future.



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@Munkeh111  GG was working on KZ2 since they debut it at E3 2006 i believe or 2007.



Sorta off topic but why is it displaying a Gear of War game box when its talking about Gears of War 2?




I thought AAA titles would cost more than that to make.



Garnett said:

@Munkeh111  GG was working on KZ2 since they debut it at E3 2006 i believe or 2007.

That was just a CG trailer. They released Killzone Liberation in November 2006, so the full team was working on the game for the last part for 06, all of 07 and 08 and then Jan 09 before it was finished



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Slimebeast said:
I refuse to believe Gears 2 only cost $12 million.

I estimate $150,000 x 60 people x 2 years = $18 million minimum, which doesn't include engine licensing(since it's in-house) or marketing. A $18 million budget should roughly cover other small middle-ware licenses and China outsourcing though.

Devs are paid 50 grand on average not 150.



mrstickball said:
Munkeh - Every number I've seen for KZ2 has put it at, or above $40 million USD.

http://www.psxextreme.com/ps3-news/2503.html
http://www.digitalbattle.com/2006/11/28/killzone-ps3-info/

Essentially, KZ2 had, for some time, 120+ developers on the project. Also, the development time was considerably higher. Given the factors (time + developers), the minimum budget had to of been near the rumors of $40 million, if not more.

40 m? WTF????????... 1 KILLZONE 2 = 3 Gears of wars 2.????,..ouch,..



 

 

''Halo reach''.. sell 7.m first week ,Believe¡¡¡¡¡¡

 

 

 

 

 

 



the ignorance...



@Munkeh 

 

They still developed the CGI movie,Story for it,weapons,characters that is dev time.

 

 



If only all commercial games were this cheap to make. We would see risks being taken left and right.