By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - So, Final Fantasy 13 will have cost $100+ million to make?

Let's just say that it need to be the best selling game on PS360 to even have chance of making profit.



If it isn't turnbased it isn't worth playing   (mostly)

And shepherds we shall be,

For Thee, my Lord, for Thee. Power hath descended forth from Thy hand, That our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee And teeming with souls shall it ever be. In Nomine Patris, et Filii, et Spiritūs Sancti. -----The Boondock Saints

Around the Network
Naum said:
Let's just say that it need to be the best selling game on PS360 to even have chance of making profit.

Doubt it.

Final Fantasy XIII will be the end of Square Enix.



Seraphic_Sixaxis said:
Final Fantasy XIII will be the end of Square Enix.

Stop saying silly things like this. It makes you look silly.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

70million is more likely, and they will still make profit. Because Japan are Final Fantasy nuts.



Around the Network
JEDE3 said:
jammy2211 said:
Retailers pay $48 for a $60 RRP game.

Source - Invisible Walls episode 66.

Saw a small debate on that, not sure if there are any sources that conflict with that figure? Also I'd assume SE arn't going to pay full royalties, as they would have got something from Sony for Japan exclusivity and something from Microsoft for porting the game? That's just speculation though so should be ignored :P.

There'll be a collections edition to bring in some extra money though.

I have a question for you. Maybe you can do it right. If the consumer is buying a game for less than 60 dollars does that mean it's because the retailer paid less for it?

 For later shipments the retailer may buy the games for less then $48 if the initial sales are a let down. That's up for negotiation between the retailer and publisher - and depends on their stock of used copys.

 There are cases where the retailer will order say 200000 copies of a game for $48, sell only 150000 at $60 and sell the rest at a loss. It's generally accepted that retailers don't make a great deal of their profit from selling new games as they lose money due to games flopping and over ordering - but they make most their profits from used games sales.



jammy2211 said:
JEDE3 said:
jammy2211 said:
Retailers pay $48 for a $60 RRP game.

Source - Invisible Walls episode 66.

Saw a small debate on that, not sure if there are any sources that conflict with that figure? Also I'd assume SE arn't going to pay full royalties, as they would have got something from Sony for Japan exclusivity and something from Microsoft for porting the game? That's just speculation though so should be ignored :P.

There'll be a collections edition to bring in some extra money though.

I have a question for you. Maybe you can do it right. If the consumer is buying a game for less than 60 dollars does that mean it's because the retailer paid less for it?

 For later shipments the retailer may buy the games for less then $48 if the initial sales are a let down. That's up for negotiation between the retailer and publisher - and depends on their stock of used copys.

 There are cases where the retailer will order say 200000 copies of a game for $48, sell only 150000 at $60 and sell the rest at a loss. It's generally accepted that retailers don't make a great deal of their profit from selling new games as they lose money due to games flopping and over ordering - but they make most their profits from used games sales.


Slime beast should read this post. He is finding out the average of how much the retailer pays for a game by using how much consumers pay for it. Which that logic is all wrong.

I would say no, except for the facts of delays and the big change that came in well after the project was well underway (to say that they perhaps didn't make that choice until 2008, or even late 2007, that would still be very far in)



Monster Hunter: pissing me off since 2010.

JEDE3 said:
jammy2211 said:
JEDE3 said:
jammy2211 said:
Retailers pay $48 for a $60 RRP game.

Source - Invisible Walls episode 66.

Saw a small debate on that, not sure if there are any sources that conflict with that figure? Also I'd assume SE arn't going to pay full royalties, as they would have got something from Sony for Japan exclusivity and something from Microsoft for porting the game? That's just speculation though so should be ignored :P.

There'll be a collections edition to bring in some extra money though.

I have a question for you. Maybe you can do it right. If the consumer is buying a game for less than 60 dollars does that mean it's because the retailer paid less for it?

 For later shipments the retailer may buy the games for less then $48 if the initial sales are a let down. That's up for negotiation between the retailer and publisher - and depends on their stock of used copys.

 There are cases where the retailer will order say 200000 copies of a game for $48, sell only 150000 at $60 and sell the rest at a loss. It's generally accepted that retailers don't make a great deal of their profit from selling new games as they lose money due to games flopping and over ordering - but they make most their profits from used games sales.


Slime beast should read this post. He is finding out the average of how much the retailer pays for a game by using how much consumers pay for it. Which that logic is all wrong.

It's better to do it that way, than to have a poster come here and tell he works in Gamestop claiming their wholesale price for PS360 games is $50, and you will take that as gospel because it fits yuor agenda (while in reality the guy isn't looking at the whole picture, that there are games they get for cheaper, that he's only refering the price for completely new games, and forgetting that they get cheaper over time, especially if the game sold badly).

Also, small retailers pay more than Walmart, Bestbuy, Amazon and other online stores.



lol... okay slime just keep pulling your information from your ass. youre good at that.