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JEDE3 said:
jammy2211 said:
Retailers pay $48 for a $60 RRP game.

Source - Invisible Walls episode 66.

Saw a small debate on that, not sure if there are any sources that conflict with that figure? Also I'd assume SE arn't going to pay full royalties, as they would have got something from Sony for Japan exclusivity and something from Microsoft for porting the game? That's just speculation though so should be ignored :P.

There'll be a collections edition to bring in some extra money though.

I have a question for you. Maybe you can do it right. If the consumer is buying a game for less than 60 dollars does that mean it's because the retailer paid less for it?

 For later shipments the retailer may buy the games for less then $48 if the initial sales are a let down. That's up for negotiation between the retailer and publisher - and depends on their stock of used copys.

 There are cases where the retailer will order say 200000 copies of a game for $48, sell only 150000 at $60 and sell the rest at a loss. It's generally accepted that retailers don't make a great deal of their profit from selling new games as they lose money due to games flopping and over ordering - but they make most their profits from used games sales.