| theprof00 said: what's funny is that consoles have always been this way, toned down graphics and cheaper than pc games, they are after all, small pcs. It was only recently that the term "casual" existed, right? What's interesting is that it is applied to the wii console. NObody said arcade machines "casualized" pc games... and nobody said that the NES "casualized" pc or arcade games. The reason is because arcade graphics were way ahead of most pc games because they were specifically made for games rather than word processing and such. Home consoles were also specialized to acheive as much power as they could, since arcade games were priced at sometimes thousands, and the same with pcs, this was a great alternative. Today's "issue" with "casual" is not a pricing thing. Sure the wii is affordable and a great value for the machinery inside it, but the price differences today are marginal. You can buy a laptop for 400$, a home computer for 300$, and even make your own arcade cabinet. It's about the games. |
Yes they did. Atari gamers hated the NES at the time. It was aimed at kids and it had a crappy controller (even though the NES controller ended up being the industry standard). For the last couple of generations PC gamers have been complaining about the casualization of PC games to make them console friendly (with prime examples being Oblivion and UT3).
Arcades were disrupted by the home console. Home consoles weren't called casual, because they were no more user friendly (arcade games lived or died on user friendliness), but a similar venom was directed towards home consoles by the people who loved the arcades.
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.













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