ultima said:
Bandwidth, not the size, of memory dictates load times. Increasing from 1 to 2 won't make graphics load faster. |
It's unfortunate that some will just look at the newest/biggest specs and assume it's best for all set ups.
1GB of VRAM is enough for virtually any game at up to 1920x1200.
The main advantage of more VRAM comes with higher resolutions (2x 1680x1050, 2560x1600 for example) when the additional VRAM can actually become a requirement with texture heavy games at those resolutions.
More VRAM just means more texture data can be buffered and loaded. As you said, it's the bandwidth of that memory that determines the speed at which texture data is buffered and loaded.