Squilliam said:
Dinomax said:
mike_intellivision said: One cannot blame a developer for doing what it wants to do. (To be honest, I am surprised that Activision is not MAKING Infinity Ward do a Wii version.)
That being said, if said developer complains that the sales did not top records, then leaving it off any platform would have to be one of the reasons.
Mike from Morgantown |
I never understood this argument ""Developers dont want to do it"" I can picture them sitting there with there arms cross ""Sure COD4 engine runs on the Wii, but I dont feeeeeeeeel like it"" like a little spoiled shit.
You all know this is there JOB people. To make games. This isn't a bunch of nerds meeting together while sharing KFC (well maybe) this is a million dollar production. There not freelancers, there not independent there majority of budget comes from publishers. The conversation should of went.
Activison- Hey wheres the Wii version?
Infinity Ward- We don't feel like it.
Activison- Oh thats nice, I'll jut take that franchise off your hands, money and give it too someone who does feel like it.
Honestly I'm going to go to work and tell my boss I dont feel like working...oh wait that did happen to our last three staff. There not around anymore and the business is doing well. Concidence?
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Developers like Infinity Ward have a lot of power. The real conversation goes something like this:
Activision: Hey, you're making the Wii version?
Infinity Ward: Nope!
Activision: Ok, so hows the spa treatment going for you guys? Did your company cars meet your satisfaction?
Even if Infinity Ward were 200 man studio, they'd make a million per year per person at least on these guys and since there are fewer than 200 guys they'd make more than a million $.
The studios heart was formed by the Medal of Honour team walking from Electronic Arts, they can easily do it again because they have done it before. So no they wouldn't take the series from Infinity Ward because the series would die without their input and leave a noticeable hole in Activisions bottom line.
Im willing to bet if they hand a tantrum and said 'we don't want to work on the PS3 version nomore' Activision would consider it.
So don't like the Wii, they don't want to make for the Wii, Wii game no get made. Pretty simple stuff really.
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It doesn't work this way. The publisher in this case (as in most) owns the IP, supplies the money and writes the contracts. If Activision includes Wii in the contract IW will make a Wii build. End of story. Some of you guys take the business aspect out of this business. The idea that a whole company can tell their parent company (who owns the IP, supplies the money and writes the contracts) no with regards to a commission is laughable.
Also, the employees of IW are hardly paid $1 million per year. Again that's laughable. Perhaps Vince Zampella rolls that deep but the other 90 something employees do not make $1 million per year. Not even close.
Finally, like I've already stated several times IW did indeed at one point have something regarding the Wii and MW2. What became of it is unknown but it's certainly not as though they started work on the Wii SKU and IW just decided to stop for no reason other than bias against the SKU. Something interrrupted development. Perhaps it wasn't moving along fast enough, the Wii couldn't handle the upgraded engine well enough, the development of a MW double pack as someone suggested or various other reasons. All business in nature.