533MB is pretty big. Battlefield 1942 is 559MB. I don't think I ever played Monkey Island. I'll give it a try.
533MB is pretty big. Battlefield 1942 is 559MB. I don't think I ever played Monkey Island. I'll give it a try.
badgenome said:
Augh! Lucky bastard! |
Oh wow, I realized just now how lucky I was. It's not on there anymore and I picked it up at half price!
badgenome said: You didn't even know? That makes it worse. |
lol. I'll probably put up an article about it later today.
Sales have been good for Monkey Island SE. Depending on the new games coming out the rest of the month, I would say it's a lock for the Top 10 for the month.
Sales looking like this (projecting on current July releases):
Battlefield 1943: 200,000
Worms 2: 90,000
Monkey Island SE: 80,000
Going to be a VERY good month for sales on Live.
Back from the dead, I'm afraid.
@mrstickball
Really wish I knew how you calculate all that. The current total gamercards on MGC for Monkey Island stands at 6,123 total. Care to divulge how you get 80k?
EaglesEye379 said: @mrstickball Really wish I knew how you calculate all that. The current total gamercards on MGC for Monkey Island stands at 6,123 total. Care to divulge how you get 80k? |
I could be wrong here but I thought those scores on MI:SE were those players that completed the game
piggychan said:
I could be wrong here but I thought those scores on MI:SE were those players that completed the game |
Once you buy the game and sign in online, youre in that total.
EaglesEye379 said: @mrstickball Really wish I knew how you calculate all that. The current total gamercards on MGC for Monkey Island stands at 6,123 total. Care to divulge how you get 80k? |
MGC only represents a fraction of the XBL user base. Although it's used in the calculations, there's a lot more to consider when extrapolating sales from MGC:
In the case of Monkey Island, 6,123 users have bought it in 3 days, as per MGC. Since I've worked with MGC numbers for almost 2 years now, I can somewhat safely extrapolate numbers based on MGC vs. actuals and/or leaderboards (if they are valid).
In Monkey Island's case, it'll look like:
30,000 first week (first ~3 days)
30,000 second week (next 7 days)
10,000-15,000 third week (ending the month)
___________
Total: 70,000-75,000, maybe more. It really depends on how the legs go. I'd say 70-80k would be a good number for ME. But things have been crazy lately, so it may be a little less.
Back from the dead, I'm afraid.
@mrstickball
Interesting. Seems to me you are applying a factor of ~5 for MGC vs. actuals for upfront sales. Looking very good if they can reach $1m revenue by August end - quite a stash for this little old game :) I am very optimistic of more Lucasarts classics making their way to XBLA.
Not so good for Madballs/Tour de France 2009, which are both doing ~5% of what Monkey Island is doing at the moment.
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