GT5
twingo said:
why buy 2 similar products if one is better ? Forza will be inferior no weather night racing and especially no rally already prove that. Lack of rally will hurt Forza badly in Europe, GT5 will slaughter it there. While Nascar done right could bring that massive loyal as hell nascar fanbase over to GT. I played some nascar games and they were rather mediocre that being no surprise with EA behind it. Also Turn ten can't compete with Pd relationships with in the automotive world. They will always be by far second rate there and will never get access to cars that PD gets. The only thing Forza ever had over GT was damage, but even with that most knew it was fake unrealistic damage and did not care much about it. If a Enzo cost as much a a Viper, why would any one buy the Viper ?
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Because one is not better, they offer two slightly different experiances, and thus, are both worth purchasing.
To most people Weather and night racing is just not all that important (was that even a confirmed no for when Forza3 comes out? I know other specs were going to be better upon release) Who is to say the NASCAR is going to be done right? If you can't tweak the cars (track bar adjustments, tiure pressure, gear ratios, carbourator jets, stuff like that) and you don't have 43 people racing online, then it will be crappier than the EA versions ( Nascar is about strategy and finding ways to get just a little more performance than your compeditor)
Forza has two ups over GT, Damage and Car customizability ( is that even a word? lol) While not important to all (although I would think anybody who was miffed about not having Weather and night racing would be just as miffed about not having damage) Many find the customizing very important to retain a good image while playing online, and the damage (even if it is "unrealistic") is actually very important to people looking for a more real experiance, (after all, who wants to be bouncing off of walls? A noob could win races just by bullying their way around the better drivers)
| Tallgeese101 said: Well Im a true racing fan who has both consoles and Im 100% getting Forza 3, its out first and the 360 triggers feel better for me. Unless GT5 offers something completely revolutionary this will be the first real GT I've passed on ever. |
Yep, cause real racing fans use d-pads and triggers.
Taz! said:
Yep, cause real racing fans use d-pads and triggers. |
And real racing fans accept the limitations of console CPU's and GPU's instead of taking advantadge of the complex simulators built atop the considerably more powerful PC architectures.
/paging Shio
ironman said:
Because one is not better, they offer two slightly different experiances, and thus, are both worth purchasing. To most people Weather and night racing is just not all that important (was that even a confirmed no for when Forza3 comes out? I know other specs were going to be better upon release) Who is to say the NASCAR is going to be done right? If you can't tweak the cars (track bar adjustments, tiure pressure, gear ratios, carbourator jets, stuff like that) and you don't have 43 people racing online, then it will be crappier than the EA versions ( Nascar is about strategy and finding ways to get just a little more performance than your compeditor) Forza has two ups over GT, Damage and Car customizability ( is that even a word? lol) While not important to all (although I would think anybody who was miffed about not having Weather and night racing would be just as miffed about not having damage) Many find the customizing very important to retain a good image while playing online, and the damage (even if it is "unrealistic") is actually very important to people looking for a more real experiance, (after all, who wants to be bouncing off of walls? A noob could win races just by bullying their way around the better drivers) |
Forza Damage is un-realistic, but while GT still doesn't have it......sure......it's an andvantage for Forza. Oh, and in GT if you crash, you get an appropriate slow down penalty which really fucks up your chances of winning so your comment is wrong.
And about having a 'real' experience, it would be better if Forza 3 actually handled like real cars. Watch a few videos of F3 to see what Im talking about. I mean in real life you can't just wave side to side comfortably round a corner at 180mph, and in real life when you hit the brakes hard the rear actually spins oit of control.
Taz! said:
Forza Damage is un-realistic, but while GT still doesn't have it......sure......it's an andvantage for Forza. Oh, and in GT if you crash, you get an appropriate slow down penalty which really fucks up your chances of winning so your comment is wrong. And about having a 'real' experience, it would be better if Forza 3 actually handled like real cars. Watch a few videos of F3 to see what Im talking about. I mean in real life you can't just wave side to side comfortably round a corner at 180mph, and in real life when you hit the brakes hard the rear actually spins oit of control. |
Slow down doesn't matter if you are craching into other cars, they slow down just as much as you do, and since they weren't expecting it, they will have a harder time recovering. So yes, my comment is right.
Yes, Yes you can "wave" from side to side if your car is set up properly, it's very difficult to do, but is possible. Also, you are talking about the other Forza games, Forza 3 should be much better in that aspect. Oh, and you say it isn't more realistic even when there is a thread around here somewhere that has a video of two professional race car drivers who played both games and gave FOrza a bigger thumbs up in terms of realism. But I guess some kid who lives in his moms basement feeding off of cheetos all day long would know better that Race car drivers.
twingo said:
why buy 2 similar products if one is better ? Forza will be inferior no weather night racing and especially no rally already prove that. Lack of rally will hurt Forza badly in Europe, GT5 will slaughter it there. While Nascar done right could bring that massive loyal as hell nascar fanbase over to GT. I played some nascar games and they were rather mediocre that being no surprise with EA behind it. Also Turn ten can't compete with Pd relationships with in the automotive world. They will always be by far second rate there and will never get access to cars that PD gets. The only thing Forza ever had over GT was damage, but even with that most knew it was fake unrealistic damage and did not care much about it. If a Enzo cost as much a a Viper, why would any one buy the Viper ?
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Yep and you aren't a true racing sim fan so i can't trust you...
yo_john117 said:
Yep and you aren't a true racing sim fan so i can't trust you... |
OH DAMN! *sprays twingo with a fire extinguisher*