ironman said:
Because one is not better, they offer two slightly different experiances, and thus, are both worth purchasing. To most people Weather and night racing is just not all that important (was that even a confirmed no for when Forza3 comes out? I know other specs were going to be better upon release) Who is to say the NASCAR is going to be done right? If you can't tweak the cars (track bar adjustments, tiure pressure, gear ratios, carbourator jets, stuff like that) and you don't have 43 people racing online, then it will be crappier than the EA versions ( Nascar is about strategy and finding ways to get just a little more performance than your compeditor) Forza has two ups over GT, Damage and Car customizability ( is that even a word? lol) While not important to all (although I would think anybody who was miffed about not having Weather and night racing would be just as miffed about not having damage) Many find the customizing very important to retain a good image while playing online, and the damage (even if it is "unrealistic") is actually very important to people looking for a more real experiance, (after all, who wants to be bouncing off of walls? A noob could win races just by bullying their way around the better drivers) |
Forza Damage is un-realistic, but while GT still doesn't have it......sure......it's an andvantage for Forza. Oh, and in GT if you crash, you get an appropriate slow down penalty which really fucks up your chances of winning so your comment is wrong.
And about having a 'real' experience, it would be better if Forza 3 actually handled like real cars. Watch a few videos of F3 to see what Im talking about. I mean in real life you can't just wave side to side comfortably round a corner at 180mph, and in real life when you hit the brakes hard the rear actually spins oit of control.







