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Forums - Gaming Discussion - Next-gen console war: The verdict by mcvuk.com

grandmaster192 said:
This guy is predicting some exteemly high numbers for the PS3 and 360. There's no way the PS3 will reach 60+m, and no way in hell the 360 will reach 36m. For the 360 to sell 36m, it will have to put up, like, 25m in the US alone. After 2 years, the 360 only has sold 7m in the US. 36m seems out of the 360's rang.

 That would only be true if the 360's sales are 90% in America. It's more like 60-70%. And even if it were true, you forget that the Xbox didn't have the initiative last gen, so it couldn't get very far. That is not the case now.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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@ RolStoppable

yet we don't hear any rumors that Microsoft and Sony will have to replace their consoles with controllers that are similar to the Wii, i.e. two different parts held in each hand, pointer and motion sensing.


Replacing the PS3 with a PS4 to add a Wii-mote like controller? Why?

Technically the PS3 is fully capable to make use of the Nintendo Wii-mote unmodified. There's already a driver available for PS3 Linux distros. Surely a Wii-mote like controller for the PS3 would be cool, but it wouldn't require a system upgrade.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

madskillz said:
sinha said:

madskillz said:

 

It never fails ... when I was living in the South, some residents kept Confederate Civil War money because they believe the South will rise again.


lol, nice analogy.


Hee hee ... why you are playing, I have some stashed away as well. You never know!!!!


I think I'll buy a PS3 and stash it under my bed. Then if the Playstation does rise again and sells 15 million a year like this clueless d-bag predicts, I'll pull it out and claim victory.



We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai

It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps

We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick

 

MikeB said:
@ RolStoppable

yet we don't hear any rumors that Microsoft and Sony will have to replace their consoles with controllers that are similar to the Wii, i.e. two different parts held in each hand, pointer and motion sensing.


Replacing the PS3 with a PS4 to add a Wii-mote like controller? Why?

Technically the PS3 is fully capable to make use of the Nintendo Wii-mote unmodified. There's already a driver available for PS3 Linux distros. Surely a Wii-mote like controller for the PS3 would be cool, but it wouldn't require a system upgrade.

You are missing a huge point MikeB, such a controller wouldn't be the standard input for PS3. Which means the likely hood of third parties developing titles based purely around the controller would be minimal. Especially considering they could do the title for the Wii for cheaper and have a larger userbase to sell to.

For this hypothetical controller to have the effect you are implying, Sony would have to make it the PS3's standard input and include both it and the current controller with each to PS3 sold. In addition, they'd have to send free controllers to all of the current owners of the PS3. Now Sony isn't doing that for the Dual Shock 3, so the likely hood of them doing this for a full motion based control system is even less likely. 



^ they'd also have to send free sesor bar type things (or maybe give out free candles )



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TWRoO said:
^ they'd also have to send free sesor bar type things (or maybe give out free candles )

 Go for the candles. It would help the haunted/cursed story Factor 5 tried to tell.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

@ Darc Requiem

You are missing a huge point MikeB, such a controller wouldn't be the standard input for PS3.


I wouldn't want them to, I would prefer such a device to be optional. Having a Wii-like mote available for the XBox 360, PS3 and PS2 would probably help with 3rd party software developers, allowing them to focuss on creating better motion sensing enabled games also for the Wii.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

MikeB said:
@ Darc Requiem

You are missing a huge point MikeB, such a controller wouldn't be the standard input for PS3.


I wouldn't want them to, I would prefer such a device to be optional. Having a Wii-like mote available for the XBox 360, PS3 and PS2 would probably help with 3rd party software developers, allowing them to focuss on creating better motion sensing enabled games also for the Wii.

After all, we now have nearly every third pary publisher taking advantage of the Eye Toy and Guitar-Hero Guitar to produce unique and interesting games for the PS2 ...

No wait we don't!

 

The most successful add-ons ever created sell in the 5 Million unit range which means that third party publishers will not waste their time producing games for the tiny userbase who owns the add-on. The only reason we see dance-mat and guitar based games is that the game itself is inexpensive to produce (as compared to a game like Halo 3) and the add-on costs very little to produce (usually around $5 to $10) and they can charge a priemium for the game.

Add-Ons don't work ...



@ HappySqurriel

Add-Ons don't work ...


A webcam isn't standard with any game console, however the Wii comes standard with a Wii-mote, thus IMO there could be enough incentive for 3rd parties to port motion sensing Wii games to the PS2 and include the graphically higher quality graphics and sound for the higher end systems. Rather than creating new art for the high end platforms, it may be easier to create the high quality art first and then downgrade this to Wii/PS2 specifications.

IMO it would expand the market for Wii-mote-like motion sensing enabled games.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

MikeB said:
@ HappySqurriel

Add-Ons don't work ...


A webcam isn't standard with any game console, however the Wii comes standard with a Wii-mote, thus IMO there could be enough incentive for 3rd parties to port motion sensing Wii games to the PS2 and include the graphically higher quality graphics and sound for the higher end systems. Rather than creating new art for the high end platforms, it may be easier to create the high quality art first and then downgrade this to Wii/PS2 specifications.

IMO it would expand the market for Wii-mote-like motion sensing enabled games.

Except (of course) that no publisher in their right mind is going to spend $10 Million (or potentially more) to create graphically enhanced versions of a game to target a userbase of less than 5 Million people. I have used the exact same logic to explain why the Wii Fit Balance board must be bundled with the Wii upon release in order to encourage third party development for it ...

Games have become a very serious business where ever decision has to make financial sense and the interests of the shareholder have become the primary concern; you're not going to see a third party publisher take the risk and release a game that requires an add on that isn't included with the game.