Asriel said: Because someone else owns the Bond license, and that alone makes it more difficult to bring to VC.
Also, Rare are now owned by Microsoft, so Goldeneye is more likely to come out on Live Arcade than VC. In fact, an Arcade version of Goldeneye was developed by Rare-but MS and Nintendo couldn't agree on royalties. There's more to it than that but I can't really remember it all. Maybe someone could look it up?
It isn't as simple as first party releases or non-licensed 3rd party releases for VC, just remember that. |
It goes a bit like this, MS owns RARE now that developed the game, Nintendo holds the rights to Golden Eye on the 64 and the code to the game, activision owns the rights to the Bond name which those guys are cool if they use the bond name and even prior to that, EA was cool with it when they owned the rights, RARE made an updated HD version of Golden Eye, looked slick too, but somewhere in this mess Nintendo wanted it for the VC and MS wanted it for the XBLA and both couldn't settle things, the best trade off would be equal royalties to both since they both own one part of what made Golden Eye happen and then bring the game to both game services.
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