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Forums - Nintendo - Will Nintendo ever catch up in graphics and hardware?

CatFangs806 said:

Also, Dahuman, I never said anything about Nintendo leaving the gaming business. I was only asking if they will surpass their competitors in graphics and hardware in the future. Don't twist my words around. And how was I trolling? I was only asking a constructive question, and I got well over fifty replies. And most of them were generating positive conversation. If I was trolling, people would be calling me horrible things.

I agree, you wern't trolling your question was just somewhat silly...

These are all good responses. I believe Nintendo will continue their casual gaming market. Shame, though, as they once cared about core, casual, and other types of gamers in the past. 

Now your trolling...

 



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CatFangs806 said:
Here is the list of the processing speeds of the sixth generation gaming consoles. Surprisingly, the Gamecube is faster than the PS2.

Xbox: 733 Mhz
Gamecube: 485 Mhz
PS2: 294 Mhz
Dreamcast: 200 Mhz

This was somewhat covered already but I wanted to expand on it more.

Clock rates between different architectures are not comparable.   The CPU used in both the GC and Wii is designed with copper circuitry instead of the standard aluminum.   Copper conducts electricty much better allowing for more operations per clock than aluminum does.   A direct comparison is not possible but those familiar with both architectures believe the GC's 485 Mhz copper CPU can provide as many if not more operations per second than the Xbox's aluminum CPU because of this increased clock efficiency.

On a similar note, the Wii's CPU is believed to operate at 729 Mhz (I say this because it's not officially known) but since it too has a copper design it can process far more operations per second than a standard aluminum based 729 Mhz CPU.

 



The rEVOLution is not being televised

CatFangs806 said:
Here is the list of the processing speeds of the sixth generation gaming consoles. Surprisingly, the Gamecube is faster than the PS2.

Xbox: 733 Mhz
Gamecube: 485 Mhz
PS2: 294 Mhz
Dreamcast: 200 Mhz

As one poster as already said, though, Nintendo did lose a lot of money on the gamecube because everybody else was playing PS2 or Xbox. So instead of spending billions on a powerful console, they made a cheap console with almost the same graphics as gamecube and named it the Wii, and targeted it towards the casual. And what do you know? 50 million units sold in 2 1/2 years versus 32 million lifetime for the 64 and 24 million lifetime for the gamecube.

Such much wrong information in one post.



they did that alll the time!! 1 gen and now we're going looney, ugh.



 

 

CatFangs806 said:

Also, Dahuman, I never said anything about Nintendo leaving the gaming business. I was only asking if they will surpass their competitors in graphics and hardware in the future. Don't twist my words around. And how was I trolling? I was only asking a constructive question, and I got well over fifty replies. And most of them were generating positive conversation. If I was trolling, people would be calling me horrible things.

then I read you wrong, sorry -_^



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Kasz216 said:
Nintendo will make the most powerful system they can that's fiscally responsible.

So it really depends on if Sony and Microsoft continue to push graphics to inadvisable and dangerous levels from a profit standpoint.

This.

Nintendo will do what makes money.  They sure as hell won't push things to the point where they lose 250$ per console sold.



Wii/PC/DS Lite/PSP-2000 owner, shameless Nintendo and AMD fanboy.

My comp, as shown to the right (click for fullsize pic)

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Nintendo have been successful this generation by focusing on designing a system that could attract more casual gamers and non-gamers to buy a Wii. It may have lost a few fans along the way but the consumers it has picked up from the casual market has more than made up for it. Nintendo has focused more on casual games which has proven to be successful for a couple of years: Wii Sports, Wii Fit, Wii Music etc have sold well and made Nintendo lots of money.



they will!!

they were pissed off when titles like GTA, RE5, SF4 but on the other hand they don't know if a higher cost Wii with better graphics would still have the same success

it's 50/50 i think



don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^

Nintendo realised, with their gamecube.. that if your system wasnt different enough.. it will get shot down to oblivion.. case in point gamecube.. which was more powerful than the PS2, graphically- failed to get on top- simply coz it had nothing extra to offer.

I think the current wii hardware is, well.. pathetic.. they could have atleast aimed for a 720P console. It would have made the wii look so much better on HD monitors.

Overall I see the wii limiting designers ability to have huge open worlds, AI or physics in game- motion control is gr8 tech but if it is limited to stupid swinging and bowling movements than we are not progressing, we are regressing. Maybe the wii2 will rectify this maybe the 3d cam on the 360 will.. but for now.. 50 million of us are playing hardware designed nearly a decade ago- and paying $250 for it.



Doubt is not a pleasant condition, but certainty is absurd.

owner of : atari 2600, commodore 64, NES,gameboy,atari lynx, genesis, saturn,neogeo,DC,PS2,GC,X360, Wii

5 THINGS I'd like to see before i knock out:

a. a AAA 3D sonic title

b. a nintendo developed game that has a "M rating"

c. redesgined PS controller

d. SEGA back in the console business

e. M$ out of the OS business

arsenicazure said:
Nintendo realised, with their gamecube.. that if your system wasnt different enough.. it will get shot down to oblivion.. case in point gamecube.. which was more powerful than the PS2, graphically- failed to get on top- simply coz it had nothing extra to offer.

I think the current wii hardware is, well.. pathetic.. they could have atleast aimed for a 720P console. It would have made the wii look so much better on HD monitors.

Overall I see the wii limiting designers ability to have huge open worlds, AI or physics in game- motion control is gr8 tech but if it is limited to stupid swinging and bowling movements than we are not progressing, we are regressing. Maybe the wii2 will rectify this maybe the 3d cam on the 360 will.. but for now.. 50 million of us are playing hardware designed nearly a decade ago- and paying $250 for it.

Daggerfall.  Came out in 1996 and emcompassed a game world of over 62,000 square miles.  Oblivion was just 16 square miles.   I don't think the Wii is limiting the size of open game worlds.

A.I. is not really any better on PS3/X360 than on Wii.   It's pretty dumb regardless of console.

Physics.  You do know the Wii has support for Havok and even the nVidia PhysX SDK is available free of charge to all Wii developers?   Go play some Boom Blox and then try questioning the Wii's physics capabilities.

 

And finally if you'e going to generalize Wii's gesture controls, don't bother debating because it just makes you look bad.   Go play The Godfather: BlackHand Edition.  I doubt you'll consider it stupid swinging bowling motions then.



The rEVOLution is not being televised