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arsenicazure said:
Nintendo realised, with their gamecube.. that if your system wasnt different enough.. it will get shot down to oblivion.. case in point gamecube.. which was more powerful than the PS2, graphically- failed to get on top- simply coz it had nothing extra to offer.

I think the current wii hardware is, well.. pathetic.. they could have atleast aimed for a 720P console. It would have made the wii look so much better on HD monitors.

Overall I see the wii limiting designers ability to have huge open worlds, AI or physics in game- motion control is gr8 tech but if it is limited to stupid swinging and bowling movements than we are not progressing, we are regressing. Maybe the wii2 will rectify this maybe the 3d cam on the 360 will.. but for now.. 50 million of us are playing hardware designed nearly a decade ago- and paying $250 for it.

Daggerfall.  Came out in 1996 and emcompassed a game world of over 62,000 square miles.  Oblivion was just 16 square miles.   I don't think the Wii is limiting the size of open game worlds.

A.I. is not really any better on PS3/X360 than on Wii.   It's pretty dumb regardless of console.

Physics.  You do know the Wii has support for Havok and even the nVidia PhysX SDK is available free of charge to all Wii developers?   Go play some Boom Blox and then try questioning the Wii's physics capabilities.

 

And finally if you'e going to generalize Wii's gesture controls, don't bother debating because it just makes you look bad.   Go play The Godfather: BlackHand Edition.  I doubt you'll consider it stupid swinging bowling motions then.



The rEVOLution is not being televised