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Forums - Gaming - Nintendo's (hard)core games outsell 360s/PS3s

theprof00 said:

@mike
I usually credit you for your neutrality, but the OP himself was the one who set goal posts in the first place. (Only 1st party titles, only the top 10)

Not only that, but are you really going to try and say that Nintendo got outsold in games in the 3 days since he made the OP? That did not happen, his math was wrong.

The "Wii ______" games are bundled. And they are the only two bundled, but they are pretty much bundled with every controller or system. That results in a huge disproportionate number. Sure PS3 and XBOX have had bundles too, but only a few hundred thousand-~1million at most.

I'm not sure how your final point has any relevance to either point, maybe it is unclear?

EDIT: the numbers did adjust since he posted, and sure enough it was outsold in the games department, interesting to say the least.

EDIT2: also, my point was also to contest his goal posts. If you are going to compare nintendo core, you should compare the HD console's core.

Actually, I was trying to say that you had a valid point with your analysis and that it would make an interesting separate thread.  I also felt that you two were arguing past each other -- hence the comment that the information you were listing did not apply.

And you are right about the OP setting conditions on the original comparison. But you probably realize that if someone made a thread about Nintendo that was not favorbale toward the Wii that they would be accused of "moving the goal posts"-- especially if such restrictions were more limiting for Nintendo than for the PS3 or Xbox 360.

The difficulty in comparing core Nintendo vs. core other systems. For example Mario Party is core franchise for the Wii (eight installments over three consoles plus handheld versions) but it would be considered casual (as it is) on the PS3 or Xbox 360.

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@TheProf

Many games for the PS3 or 360 that you listed have found themselves in bundles for at least a month in at least one of the three major markets.

The difference is subjective as I still find myself playing Wiisports but I've long discarded Motor Storm when I realized it had no multiplayer (funny story behind that.)



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I'd say all three consoles have done well for selling software. The 360 did have a year headstart on both wii and PS3, and goes a long way. Even if none of the games in the top ten came out in the 360's first year, that doesn't matter. The fact that developers have been making games on it for longer, and that it had an extra year to build up an install base does matter. If the wii had been out for a year longer than the 360, than I'm sure the gap would be a heck of a lot bigger.



Support good third party games on wii. Buy games like house of the dead overkill, de blob, madworld, the conduit and boom blox.

dib8rman said:

@TheProf

Many games for the PS3 or 360 that you listed have found themselves in bundles for at least a month in at least one of the three major markets.

The difference is subjective as I still find myself playing Wiisports but I've long discarded Motor Storm when I realized it had no multiplayer (funny story behind that.)

Yeah, but like I said, the max they could have sold during that time was 1m, wii sports and play are bundled since the beginning and have probably 95% (guessing) of the sales from bundling.

 

@MIKEfromMorgantown

Ok, so I was right to credit you then.:P I did kind of realize that the numbers did actually change as you said they might, but I guess I just forgot to take back my refutes. I also thought that that very point WOULD make a good separate thread, but as you say, it might have some backlash as it requires those same goalposts.

and yes, core is a difficult concept to get behind. Really, the only way to list those games is to list the "top-selling" games, because they are technically the most core of the generation. Fortunately, for my argument's sake, our core games also seem to be the games defined by the gamers out there as "hardcore" as well. Even though I only consider games like starcraft and civilization hardcore.



For me the casual games are Bloom Blox, The Bloob, Wii Sports, Wii Play, Wii Music, Wii Fit, Carnival Games, etc... but no Mario Kart, Animal Crossing... those games are played by real Gamers like MEEEEE

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Pyro as Bill said:

This isn't another argument about the definition of hardcore so before I start I'll clarify my definition of (hard)core. I don't mean TBAG games (Tits, Blood And Gore), my definition is pretty much the same as Nintendo's ie core games, Mario, Zelda, Metroid etc. I'm not including Wii Sports or Wii Fit or any other "casual" games that sold millions, I'm only going to include the top 10 games that people knew about and played before the Wii came along, the non-expanded audience if you will.

For 360 and PS3 I'll just use the top 10 sellers instead of taking out any "casual" games.

  1. MKart  - 15.84  
  2. SSBB - 8.59  
  3. SMG - 8.11  
  4. MarioParty8 - 6.53  
  5. ZeldaTP - 5.28  
  6. Animal Cross. - 2.99 
  7. PaperMario - 2.76  
  8. Warioware - 2.22  
  9. Mario strikers - 1.96  
  10. Metroid - 1.52  

Total = 55.8M       360 Top10 = 55.61M     PS3 = 34.94M

So what's my point?

My point is that even without Nintendo's new "casual" games it appears that Nintendo classics are more popular than the 10 best selling games on 360 or PS3. I was suprised by how well Nintendo's latest iterations had sold. It also appears that their are more core/old school gamers on the Wii than 360 or PS3 or maybe Nintendo's core buy more games.

I'm sure someone will mention that the combined core audience of 360/PS3 is greater than Wii. I'd just like to point out that the 360 had a 1yr head start and I could have included Duck Hunt at 23M.

Since when are those hardcore? Brawl, Mario Kart, and SMG are mainstream casual games like GTA, Madden, and CoD. The rest are just casual titles. (2 party games, a sports game, and a sims rip off)



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outlawauron said:
Pyro as Bill said:

This isn't another argument about the definition of hardcore so before I start I'll clarify my definition of (hard)core. I don't mean TBAG games (Tits, Blood And Gore), my definition is pretty much the same as Nintendo's ie core games, Mario, Zelda, Metroid etc. I'm not including Wii Sports or Wii Fit or any other "casual" games that sold millions, I'm only going to include the top 10 games that people knew about and played before the Wii came along, the non-expanded audience if you will.

For 360 and PS3 I'll just use the top 10 sellers instead of taking out any "casual" games.

  1. MKart  - 15.84  
  2. SSBB - 8.59  
  3. SMG - 8.11  
  4. MarioParty8 - 6.53  
  5. ZeldaTP - 5.28  
  6. Animal Cross. - 2.99 
  7. PaperMario - 2.76  
  8. Warioware - 2.22  
  9. Mario strikers - 1.96  
  10. Metroid - 1.52  

Total = 55.8M       360 Top10 = 55.61M     PS3 = 34.94M

So what's my point?

My point is that even without Nintendo's new "casual" games it appears that Nintendo classics are more popular than the 10 best selling games on 360 or PS3. I was suprised by how well Nintendo's latest iterations had sold. It also appears that their are more core/old school gamers on the Wii than 360 or PS3 or maybe Nintendo's core buy more games.

I'm sure someone will mention that the combined core audience of 360/PS3 is greater than Wii. I'd just like to point out that the 360 had a 1yr head start and I could have included Duck Hunt at 23M.

Since when are those hardcore? Brawl, Mario Kart, and SMG are mainstream casual games like GTA, Madden, and CoD. The rest are just casual titles. (2 party games, a sports game, and a sims rip off)

First, since when wasn't CoD core? Just because a game is embraced by the mainstream & casual doesn't mean that it doesn't have very hardcore elements to it.

Second, due to that, the rest of your argument is null as well. And by what you're saying, it doesn't sound like you've even played most of those titles.



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Pyro as Bill said:

This isn't another argument about the definition of hardcore so before I start I'll clarify my definition of (hard)core. I don't mean TBAG games (Tits, Blood And Gore), my definition is pretty much the same as Nintendo's ie core games, Mario, Zelda, Metroid etc. I'm not including Wii Sports or Wii Fit or any other "casual" games that sold millions, I'm only going to include the top 10 games that people knew about and played before the Wii came along, the non-expanded audience if you will.

For 360 and PS3 I'll just use the top 10 sellers instead of taking out any "casual" games.

  1. MKart  - 15.84  
  2. SSBB - 8.59  
  3. SMG - 8.11  
  4. MarioParty8 - 6.53  
  5. ZeldaTP - 5.28  
  6. Animal Cross. - 2.99 
  7. PaperMario - 2.76  
  8. Warioware - 2.22  
  9. Mario strikers - 1.96  
  10. Metroid - 1.52  

Total = 55.8M       360 Top10 = 55.61M     PS3 = 34.94M

So what's my point?

My point is that even without Nintendo's new "casual" games it appears that Nintendo classics are more popular than the 10 best selling games on 360 or PS3. I was suprised by how well Nintendo's latest iterations had sold. It also appears that their are more core/old school gamers on the Wii than 360 or PS3 or maybe Nintendo's core buy more games.

I'm sure someone will mention that the combined core audience of 360/PS3 is greater than Wii. I'd just like to point out that the 360 had a 1yr head start and I could have included Duck Hunt at 23M.

There is a huge dichotomy between the topic title and the post.  The title talks about core games, but the post doesn't list a single core game.  just casual nintendo games, although I suppose you could call metroid core.

 



Confirmed Wii first party alone > every single developer for 360 combined for core game sales.



ramses01 said:
Pyro as Bill said:

This isn't another argument about the definition of hardcore so before I start I'll clarify my definition of (hard)core. I don't mean TBAG games (Tits, Blood And Gore), my definition is pretty much the same as Nintendo's ie core games, Mario, Zelda, Metroid etc. I'm not including Wii Sports or Wii Fit or any other "casual" games that sold millions, I'm only going to include the top 10 games that people knew about and played before the Wii came along, the non-expanded audience if you will.

For 360 and PS3 I'll just use the top 10 sellers instead of taking out any "casual" games.

  1. MKart  - 15.84  
  2. SSBB - 8.59  
  3. SMG - 8.11  
  4. MarioParty8 - 6.53  
  5. ZeldaTP - 5.28  
  6. Animal Cross. - 2.99 
  7. PaperMario - 2.76  
  8. Warioware - 2.22  
  9. Mario strikers - 1.96  
  10. Metroid - 1.52  

Total = 55.8M       360 Top10 = 55.61M     PS3 = 34.94M

So what's my point?

My point is that even without Nintendo's new "casual" games it appears that Nintendo classics are more popular than the 10 best selling games on 360 or PS3. I was suprised by how well Nintendo's latest iterations had sold. It also appears that their are more core/old school gamers on the Wii than 360 or PS3 or maybe Nintendo's core buy more games.

I'm sure someone will mention that the combined core audience of 360/PS3 is greater than Wii. I'd just like to point out that the 360 had a 1yr head start and I could have included Duck Hunt at 23M.

There is a huge dichotomy between the topic title and the post.  The title talks about core games, but the post doesn't list a single core game.  just casual nintendo games, although I suppose you could call metroid core.

 

Mind harmonizing it for me then?

 



I'm Unamerica and you can too.

The Official Huge Monster Hunter Thread: 



The Hunt Begins 4/20/2010 =D