Be aware this works both ways. I believe Home is accurrate for PS3 oriented gamers and talking about things like "And Sony's Home definitely doesn't appeal to crowds of people like the Mii system does." is a bit exaggerate. It's like The Sims - but this is YOU in the game. You can date, play and so. Possibilities are impressive - why it's so damn difficult for Nintendo fanboys to admit it.
Yes, the possibilities ARE interesting, I didn't question that.
BTW I don't believe there is a need to attract non-gamers.
Then even outside of cost, the PS3 will be lucky to hit *well* under 50 million in 6 years. Let me give you a hint as to what's crushing the PS2's sales records. It's a little thing called a DS that's moderately attracting to dedicated gamers but also very attracting to casual and non-gamers. At it's current sales pace, it will surpass PS2's install base in Japan somewhere between August and October, it's current install base was achieved in half the time it took the PS2 to reach. Yes, it's a handheld console, not a home console but it still proves that casual and non-gamers are also willing to buy games and hardware.
Sony has massive base of users and they know what the audience needs. Home is one of the answers. PS3 follows the lagacy of PS2. Same style but better - games will arrive. Gamers will follow.
Yep, Sony has a massive base of users with the PS2. Too bad they've alienated most of them with the PS3's current setup. The only people they're offering with the PS3 right now (and the forseeable future) are technologists, big sony fans, and gamers expecting the PS3 to repeat the PS2's sucess. The PS3's current software selection (and that of the next few months) is definitely catered more to "hardcore" gamers than the wii's, but it's just as small and lacking variety as well. The PS3 requires a much larger amount of investment from both consumers and developers, meaning that both are going to have significantly lower total investment into the console, meaning fewer people buying the console, and fewer games being developed for the console.
In the meantime on the Wii we have developer after developer announcing support, several of which having new IP's for the Wii. EA has several new IP's for it, Capcom announced several in development, Konami as well (a new DDR, Dewey, and an unnamed RPG, I'm praying it's Suikoden), Ubisoft has done some decent games and ports (Red Steel was far better than most people give it credit for) and has more in store for Wii. Square-Enix is putting one of it's biggest series onto the DS now, and unless sony plays some better cards, more series from them may not appear on PS3 as well, and since Japan isn't a viable market for the 360, that leaves Wii. Several noteable developers in Japan from various companies just announced a joint-effort for a new Wii IP exclusive, codenamed "Project O". Developers are taking notice, and as a result the Wii has had more "new upcoming game" announcements from developers than PS3 or 360 has had this year. On
http://www.gamasutra.com/ , a game developer website, there's been ad after ad of various developers looking for people to program for "gamecube/wii" games these last few months.
Right now the dealer/consumer just reshuffled the deck, and so far Sony's hand isn't looking too good at the moment. We'll see just how well the dealer starts this hand on Thursday when the Febuary NPD for North America comes out, and we'll also be able to see the after effects of the "Gundabump" in japan.
Someday I'll get a PS3, when it comes down to the price of a regular game console. Until then, they can keep the console and let it collect dust on the store shelves for all I care.