Barozi said:
outlawauron said:
Barozi said:
Lucas-Rio said:
NanakiXI said: I might get flamed but I'm with DMeisterJ on this one.
Usually good games on PS3 and 360 as of late sell good if they are good. Wii sales are very hit and miss. |
I don't think you are right. Games that sell a lot on PS3 and Xbox360 are standardized game with a big budget and a big mass appeal like fps or sport games. They are not hardcore games, they are for a very wide public, quite standardized.
An hardcore game like Madworld would have struggled on PS3 and 360 since it's not of these big budget standardized games. Like God Hand did on PS2. Madworld is too hardcore to sell in mass.
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And I don't agree with you.
MGS4 is hardcore, just as GT5P/Forza 2, DMC4, Mass Effect, Ghost Recon Advanced Warfighter, Street Fighter 4 etc.
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But Halo, Gran Turismo, Forza, All Tom Clancy titles, Killzone, GTA, etc. are NOT hardcore games. They are mainstream titles at the very least leaning on the casual side.
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Forza/GT are driving sims, thus hardcore. I can make exceptions for arcade-sims (PGR, DiRT etc.), but not for racing simulations.
Ghost Recon is a hardcore franchise. The newer iterations of Rainbow Six are debatable.
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You are messing up the definitions, really.
Any game that sells over a few million copies has a huge casual appeal, ESPECIALLY driving sims. There are loads of 30+ car-nuts that have a PS2 with ONLY GT3+4. Sure they are hardcore GT gamers, but casual gamers still.
Same for Halo and GTA. Sure these games are also played by hardcore gamers, but have a huge casual audience.
Real hardcore games never sell loads. Fire Emblem, Valkyria, MadWorld, GodHand, Suikoden, Ico, .... there are numerous examples. These are far too niche and unknown for the general audience and are only bought by the hardcore that follow game announcements through sites and/or magazines.