By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales - PAL Charts week 13 (2009). The Wheelman, Stormrise and PES 2009 Wii debuts.

Barozi said:
Lucas-Rio said:
NanakiXI said:
I might get flamed but I'm with DMeisterJ on this one.

Usually good games on PS3 and 360 as of late sell good if they are good. Wii sales are very hit and miss.

I don't think you are right. Games that sell a lot on PS3 and Xbox360 are standardized game with a big budget and a big mass appeal like fps or sport games. They are not hardcore games, they are for a very wide public, quite standardized.

An hardcore game like Madworld would have struggled on PS3 and 360 since it's not of these big budget standardized games. Like God Hand did on PS2. Madworld is too hardcore to sell in mass.

And I don't agree with you.

MGS4 is hardcore, just as GT5P/Forza 2, DMC4, Mass Effect, Ghost Recon Advanced Warfighter, Street Fighter 4 etc.

But Halo, Gran Turismo, Forza, All Tom Clancy titles, Killzone, GTA, etc. are NOT hardcore games. They are mainstream titles at the very least leaning on the casual side.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

Around the Network

I came for the European sales charts.

What I got instead was serious business.

VGChartz. Serious Business™



Smeags said:
I came for the European sales charts.

What I got instead was serious business.

VGChartz. Serious Business™

 

 Don't worry. Tomorrow is april's fool. They will all cheer up. Or not.



Go buy Metroid OTHER M!

Wii code: 6775-1034-2238-1634

PSN: birdie93      XBL: luthor93

3DS: 3909-7597-9889

You can add me, I won't stop you!

My website: www.fight4custom.com

outlawauron said:
Barozi said:
Lucas-Rio said:
NanakiXI said:
I might get flamed but I'm with DMeisterJ on this one.

Usually good games on PS3 and 360 as of late sell good if they are good. Wii sales are very hit and miss.

I don't think you are right. Games that sell a lot on PS3 and Xbox360 are standardized game with a big budget and a big mass appeal like fps or sport games. They are not hardcore games, they are for a very wide public, quite standardized.

An hardcore game like Madworld would have struggled on PS3 and 360 since it's not of these big budget standardized games. Like God Hand did on PS2. Madworld is too hardcore to sell in mass.

And I don't agree with you.

MGS4 is hardcore, just as GT5P/Forza 2, DMC4, Mass Effect, Ghost Recon Advanced Warfighter, Street Fighter 4 etc.

But Halo, Gran Turismo, Forza, All Tom Clancy titles, Killzone, GTA, etc. are NOT hardcore games. They are mainstream titles at the very least leaning on the casual side.

Forza/GT are driving sims, thus hardcore. I can make exceptions for arcade-sims (PGR, DiRT etc.), but not for racing simulations.

Ghost Recon is a hardcore franchise. The newer iterations of Rainbow Six are debatable.



Barozi said:
Lucas-Rio said:
NanakiXI said:
I might get flamed but I'm with DMeisterJ on this one.

Usually good games on PS3 and 360 as of late sell good if they are good. Wii sales are very hit and miss.

I don't think you are right. Games that sell a lot on PS3 and Xbox360 are standardized game with a big budget and a big mass appeal like fps or sport games. They are not hardcore games, they are for a very wide public, quite standardized.

An hardcore game like Madworld would have struggled on PS3 and 360 since it's not of these big budget standardized games. Like God Hand did on PS2. Madworld is too hardcore to sell in mass.

And I don't agree with you.

MGS4 is hardcore, just as GT5P/Forza 2, DMC4, Mass Effect, Ghost Recon Advanced Warfighter, Street Fighter 4 etc.

 

 

GT5 and Forza: No

Ghost recon: No

Street fighter 4: No

 

MGS4 and DMC4 yes, in part, but they are very different.  They are much more standardized in their presentation, they have a big budget and are also clearly made to be mainstream and have a big success. Only half hardcore.

 

Nothing like Viewtiful Joe, God Hand or Madworld from clover/platinum games, which are the definition of the hardcore games.



Around the Network
Lucas-Rio said:
Barozi said:
Lucas-Rio said:
NanakiXI said:
I might get flamed but I'm with DMeisterJ on this one.

Usually good games on PS3 and 360 as of late sell good if they are good. Wii sales are very hit and miss.

I don't think you are right. Games that sell a lot on PS3 and Xbox360 are standardized game with a big budget and a big mass appeal like fps or sport games. They are not hardcore games, they are for a very wide public, quite standardized.

An hardcore game like Madworld would have struggled on PS3 and 360 since it's not of these big budget standardized games. Like God Hand did on PS2. Madworld is too hardcore to sell in mass.

And I don't agree with you.

MGS4 is hardcore, just as GT5P/Forza 2, DMC4, Mass Effect, Ghost Recon Advanced Warfighter, Street Fighter 4 etc.

GT5 and Forza: No

Ghost recon: No

Street fighter 4: No

 

MGS4 and DMC4 yes, in part, but they are very different.  They are much more standardized in their presentation, they have a big budget and are also clearly made to be mainstream and have a big success.

 

Nothing like Viewtiful Joe, God Hand or Madworld from clover/platinum games, which are the definition of the hardcore games.

Don't matter how you see it, for me they ARE hardcore (obviously), so you can't convince me with your opinion

 



Barozi said:
outlawauron said:
Barozi said:
Lucas-Rio said:
NanakiXI said:
I might get flamed but I'm with DMeisterJ on this one.

Usually good games on PS3 and 360 as of late sell good if they are good. Wii sales are very hit and miss.

I don't think you are right. Games that sell a lot on PS3 and Xbox360 are standardized game with a big budget and a big mass appeal like fps or sport games. They are not hardcore games, they are for a very wide public, quite standardized.

An hardcore game like Madworld would have struggled on PS3 and 360 since it's not of these big budget standardized games. Like God Hand did on PS2. Madworld is too hardcore to sell in mass.

And I don't agree with you.

MGS4 is hardcore, just as GT5P/Forza 2, DMC4, Mass Effect, Ghost Recon Advanced Warfighter, Street Fighter 4 etc.

But Halo, Gran Turismo, Forza, All Tom Clancy titles, Killzone, GTA, etc. are NOT hardcore games. They are mainstream titles at the very least leaning on the casual side.

Forza/GT are driving sims, thus hardcore. I can make exceptions for arcade-sims (PGR, DiRT etc.), but not for racing simulations.

Ghost Recon is a hardcore franchise. The newer iterations of Rainbow Six are debatable.

 

You are messing up the definitions, really.

Any game that sells over a few million copies has a huge casual appeal, ESPECIALLY driving sims. There are loads of 30+ car-nuts that have a PS2 with ONLY GT3+4. Sure they are hardcore GT gamers, but casual gamers still.

Same for Halo and GTA. Sure these games are also played by hardcore gamers, but have a huge casual audience.

Real hardcore games never sell loads. Fire Emblem, Valkyria, MadWorld, GodHand, Suikoden, Ico, .... there are numerous examples. These are far too niche and unknown for the general audience and are only bought by the hardcore that follow game announcements through sites and/or magazines.



"Bu-but, Okami flopped too!"
Yeah, we know, and we accept it. It's time Wii owners accept their flops too.



BengaBenga said:
Barozi said:
outlawauron said:
Barozi said:
Lucas-Rio said:
NanakiXI said:
I might get flamed but I'm with DMeisterJ on this one.

Usually good games on PS3 and 360 as of late sell good if they are good. Wii sales are very hit and miss.

I don't think you are right. Games that sell a lot on PS3 and Xbox360 are standardized game with a big budget and a big mass appeal like fps or sport games. They are not hardcore games, they are for a very wide public, quite standardized.

An hardcore game like Madworld would have struggled on PS3 and 360 since it's not of these big budget standardized games. Like God Hand did on PS2. Madworld is too hardcore to sell in mass.

And I don't agree with you.

MGS4 is hardcore, just as GT5P/Forza 2, DMC4, Mass Effect, Ghost Recon Advanced Warfighter, Street Fighter 4 etc.

But Halo, Gran Turismo, Forza, All Tom Clancy titles, Killzone, GTA, etc. are NOT hardcore games. They are mainstream titles at the very least leaning on the casual side.

Forza/GT are driving sims, thus hardcore. I can make exceptions for arcade-sims (PGR, DiRT etc.), but not for racing simulations.

Ghost Recon is a hardcore franchise. The newer iterations of Rainbow Six are debatable.

You are messing up the definitions, really.

Any game that sells over a few million copies has a huge casual appeal, ESPECIALLY driving sims. There are loads of 30+ car-nuts that have a PS2 with ONLY GT3+4. Sure they are hardcore GT gamers, but casual gamers still.

Same for Halo and GTA. Sure these games are also played by hardcore gamers, but have a huge casual audience.

Real hardcore games never sell loads. Fire Emblem, Valkyria, MadWorld, GodHand, Suikoden, Ico, .... there are numerous examples. These are far too niche and unknown for the general audience and are only bought by the hardcore that follow game announcements through sites and/or magazines.

So once a game reaches a million in sales it isn't hardcore anymore ?

I can remember when games like Colin McRae Rally were hardcore but now they're selling too well, to be considered "hardcore" >.>

 

And no I don't consider GTA or Halo as hardcore.



Barozi said:
BengaBenga said:
Barozi said:
outlawauron said:
Barozi said:
Lucas-Rio said:
NanakiXI said:
I might get flamed but I'm with DMeisterJ on this one.

Usually good games on PS3 and 360 as of late sell good if they are good. Wii sales are very hit and miss.

I don't think you are right. Games that sell a lot on PS3 and Xbox360 are standardized game with a big budget and a big mass appeal like fps or sport games. They are not hardcore games, they are for a very wide public, quite standardized.

An hardcore game like Madworld would have struggled on PS3 and 360 since it's not of these big budget standardized games. Like God Hand did on PS2. Madworld is too hardcore to sell in mass.

And I don't agree with you.

MGS4 is hardcore, just as GT5P/Forza 2, DMC4, Mass Effect, Ghost Recon Advanced Warfighter, Street Fighter 4 etc.

But Halo, Gran Turismo, Forza, All Tom Clancy titles, Killzone, GTA, etc. are NOT hardcore games. They are mainstream titles at the very least leaning on the casual side.

Forza/GT are driving sims, thus hardcore. I can make exceptions for arcade-sims (PGR, DiRT etc.), but not for racing simulations.

Ghost Recon is a hardcore franchise. The newer iterations of Rainbow Six are debatable.

You are messing up the definitions, really.

Any game that sells over a few million copies has a huge casual appeal, ESPECIALLY driving sims. There are loads of 30+ car-nuts that have a PS2 with ONLY GT3+4. Sure they are hardcore GT gamers, but casual gamers still.

Same for Halo and GTA. Sure these games are also played by hardcore gamers, but have a huge casual audience.

Real hardcore games never sell loads. Fire Emblem, Valkyria, MadWorld, GodHand, Suikoden, Ico, .... there are numerous examples. These are far too niche and unknown for the general audience and are only bought by the hardcore that follow game announcements through sites and/or magazines.

So once a game reaches a million in sales it isn't hardcore anymore ?

I can remember when games like Colin McRae Rally were hardcore but now they're selling too well, to be considered "hardcore" >.>

And no I don't consider GTA or Halo as hardcore.

They become mainstream. They may be apart of a hardcore genre but Gran Turismo is the definition of a mainstream title.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.