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Forums - Gaming - Wanted dev praises PS3/360, Wii is a "****ing Genesis" --~-- Do YOU Agree?

^^LOL! You're almost as funny as the guy that is quoted in the OP title.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

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lol its an answer from a non wii fanboy, its my opinion take it or leave it.



They remind me of epic games.



Kenny said:
I'll only say one thing: I thought only fanboys on the internet had meltdowns! Wanat sure proved me wrong...

What, did you miss the GDC "two Gamecubes duct-taped together" speech?

It was AWESOME.

 



WereKitten said:

@AkiraGr

Actually the guy, among any mad claim and wrong number he might have spat, said that Nintendo's games are just great.

But face it: not 100% of the sales of Nintendo's first party games comes from sheer quality and/or some quality titles are not selling on the Wii. You can't have the cake and eat it too.
Case in question: Okami vs Zelda:TP. Very similar game structures, comparable quality (actually I vastly prefer Okami), enormously different sales.

 

Can you give me a more credible example. Okami didn't sell on PlayStation 2 that had triple times the user base the Wii had when the port of the game came out!

Was a new IP from Clover Studios, which Capcom never put a marketing effort behind it, still you are compering it with a genre definer-20 year old known franchise which it's prequel Ocarina of Time is remembered as the best game of the industry until now?

Gee you look more bright with every comment you make and your deduction and logic leave speechless!!

Okami is at par on quality with The Legend of Zelda BUT did the core gamer regardless of which console it came out buy it?The aswear to that is no so it isn't Wii fault that okami didn't sell it was the "hardcore" gamer who thought this game was to "kiddy" for them to even bother try it. Do you think that if Okami was out for Xbox360 or PlayStation 3 that would sold more than the Wii?The answear to that is also hell no.

Some game are destined to fail because the gamers are not ready to accept them. Just like the best game of the previous generation that was on the DreamCast by the name of SHENMUE! It didn't sell on the DreamCast so it could bring back revenues for the publisher BUT it did bring a HELL of an awesome experience to whoever dove into the gameplay of this masterpiece that no game even now has.



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WereKitten said:

@jayderyu

I happen to know physics and what paradigm shifts are, I even read Kuhn's works :)
But a paradigm shift is not a branching of models: after the shift there's only the new way to look at things. It may include the old way as a particular case, but the old way is no longer a generally acceptable thought model.
There's no paradigm shift with the Wii: things haven't changed for that certain group of gamers we call "core gamers", nor the way we look at their wishes and spending ability. The Wii happens to be sold at those core gamers, who want to play SSBB and SMG and Zelda, _and_ at a much bigger audience that was up to this point untapped.
This is a branching, because the needs and wishes and habits of these two groups are very different, the core gamers being much more represented among the owners of the so called "HD" consoles but fundamentally still wanting the same things as ever. With all the bickering about graphics vs gameplay, these gamers on Wii or PS3 or 360 are still infinitely more alike than the people buying the Wii as a Wii Fit appendage to get some exercise, and party games for the family as an afterthought.

And no, I can't see your similitude between Arcades and movie industry at all. Console games have nowadays much higher production values than Arcade games.
Arcades are more like d'essai or gimmicky 3-D/odorama theaters. You go there to either enjoy an old classic or to interact in some unique ways with the games (moving cabins, dancing mats etc)

I'm using the best teminology that your left me with. I would have not used the term "moved sideways" as it was, but it's still closer than using the concept of evolving. I'm glad you understand what it means. Then you understand the difference on how scientist now greatly view the universe differently than when it was under Newtonian Law. Now that was have established that it not unreasonable that shifting thought from say "Bigger Games" sold to a niche group who gossip about games(Gamer) to say "Focuses accessible Game" that requires new ways to attract non traditional gaming crowd. This is done on how the game is percieved to a broader appeal and how easy it is for them to play. These are shift of thinking as a whole not an evolution.

 

Now you are not getting the Arcade model referrence. Instead you referr to it in current tense rather than back in the day in regards to the Paradigm Shift. Which would be more past tense. This seems to me you might be of the younger age group when Arcades were king of gaming.

Arcades always had the BIG BUDGET Games as HDD consoles have now.
Arcades provided the BETTER Graphics as HDD consoles do now.

As consoles advanced the edge that arcades had over consoles grew smaller. Who would want to trade the expereince of the Arcade for an NES. No one did, but people now had the Arcade & the NES. When the Snes came out Arcades were still top dog, but a notable shift occured. SF2 was pretty much a perfect arcade version. By the end of the SNES the SNES proved that home gaming was viable, growing and starting to dig into Arcades. When the PS came out and was able to provide better gaming than the Arcades it was over. The Arcades needed to change and they did. They have become places to play classis or have social gameplay. They are no longer top dog. Since all of console gaming is now done at home. Played at home. HDD consoles don't follow a Hollywood model, but their TV counter parts.

More accuratly I would like to akin Nintendo Now & NES days to that of Sony durring the first transistor radio days. It is far more accurate than liking models of a different industry. This was the time when the big radio manfactureres did not see much point in the tiny transistor because the qaulity of sound was terrible. Sony was the value of it's smaller and cheaper size by brining radio into everyones homes and pockets. This is far more accurate. Bigger, more expensive higher current out put qaulity, but appeals to less due to size and cost of the machine. Were as the Sony radio was far more portable. Sony caused disruption and ended up the better for it. This was a shift in thinking. Radio for those who could pay for it to that of Radio for everyone.

 

Sorry never read Khun's work. I tend to stay in the realm of Planck quantum mechanics and interest in the Casimir effect. I'm a firm believer that the QFT(Qaumtum Field Theory not Qouted for Truth) is coming far sooner than people realise.



Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.

Yeah , the graphics of Super Mario Galaxy were horrible. If the Wii is a Genesis compared to a 360 or PS3, what is a Genesis in comparison to these consoles? Pong.



Neoraf said:
I agree.

Wii players are little kids and women.

What he says.   But what is this!?

On his "hardcore" gaming machine!

 



Ryudo said:
Neoraf said:
I agree.

Wii players are little kids and women.

What he says.   But what is this!?

On his "hardcore" gaming machine!

 

 

This proves more people buy games on 360 than PS3.



This thread delivers ..... in a wrong way but delivers, please continue.