Sieanr is pretty much the only one on this thread that I think understands what Hecker was trying to get at. Hecker's pissed that Nintendo games are simply about "fun" and have little artistic aspirations. Nintendo has set the precedent for the Wii (since they are the lead developer on the Wii) of making games appeal to a base sense of pleasure. Furthermore, they've managed to push this identity for the Wii through inferior graphical quality and general processing power that handcuff developers. Miis and Wii Sports also further this agenda. Sieanr, I'm sure Nintendo's execs would welcome artistic games as you say. However, Nintendo has fashioned their company and more importantly their console into a machine that represents, indentifies, and defines itself as something meant for just "fun." That's why Hecker mentioned wii.com's lack of references to art. It shows that Nintendo doesn't want their system to be viewed that way. They have a very specific and deliberate identity that they're trying to create for the Wii. And again, because they are the lead Wii developer, they are the ones who set the standard for everyone else. That's what Hecker is afraid of. That's what I'm afraid of. If the Wii does in fact dominate this generation and it becomes a "Wii Planet," the vast majority of games would be defined by "fun" because that is the way the console has been defined. Therefore the "games as art" movement would be threatened significantly by the Wii.
My Top 5:
Shadow of the Colossus, Metal Gear Solid 3, Shenmue, Skies of Arcadia, Chrono Trigger
My 2 nex-gen systems: PS3 and Wii
Prediction Aug '08: We see the PSP2 released fall '09. Graphically, it's basically the same as the current system. UMD drive ditched and replaced by 4-8gb on board flash memory. Other upgrades: 2nd analog nub, touchscreen, blutooth, motion sensor. Design: Flip-style or slider. Size: Think Iphone. Cost: $199. Will be profitable on day 1.
Yes! These sort of rants are what is making this console battle so much fun to watch. I hope this guy gets stuck working on Wii games for the rest of this gen. I have both a Wii and a 360 and find all the games on the Wii much more fun than the ones I have for the 360 except for maybe Geometry Wars. I know it has been beaten to death on this forum, but it doesn't matter how good games look, they have to be fun. As someone who is somewhere between a casual and hardcore gamer, I really have not seen anything beyond graphics that set this gen apart from last for the 360 and PS3 (I could care less about the online play and features). Anytime I play a game on these consoles, all I can think is pretty but boring. I have a feeling a lot of casual gamers or potential new gamers are going to feel the same way - particularly with the price tags on both. I am so happy that Nintendo has made gaming accessible for the casual gamer again - both in price and ease of play. I say tough 'sh*t' to people with this mindset.
Hecker? Let's read what Will Wright ('the' creator of spore) has to say about the wii: I know the actual budget figure for developing Spore is a confidential number, but it's not small. Is that influencing the design? "In the industry that has a huge influence on design. People saying 'OK, we're going to put tens of millions of dollars behind A or B. A is a sequel to something that we saw sell before, B is some weird thing we have no idea what it is.' Getting people to roll dice on B is very, very hard. Which is why we've seen, I think, this dearth of innovation recently. But it seems like it's swinging back now toward innovation. Nintendo is a good example, on the DS and now with the Wii, we're seeing innovation being rewarded with market awareness and excitement relative to just pouring lots of money behind evolutionary progress. At E3 every year it's always 'what have you seen that's new, what have you seen that's new,' and there are these multi-million-dollar productions, really beautiful, HD, etc.,. etc., and still they're not that impressive to us because it feels like a natural continuation of what we saw last year and the year before and the year before. Whereas things that are truly innovative, as long as they can rise above the noise level, people are genuinely excited about them." http://www.popsci.com/popsci/printerfriendly/technology/f1a18906612a0110vgnvcm1000004eecbccdrcrd.html
r2007, thanks for the quote! I searched the site playstation.com (official site for the ps3?) and I didn't see anything really about games being an art form. Someone correct me if I am wrong please.
Nintendo have always been about having fun and innovative ways of doing so. To say that Nintendo don't care about the art form is the biggest pile of shit I have ever heard. Art is not just about graphical representation, it's about expression. INNOVATION is where Nintendo excel. they think of different ways to enjoy gaming, they don't get caught up in producing a high powered machines that cost too dam much, with over styled graphics. They concentrate on the story and content of the game; this is what makes a game great. To stand up in front of a crowd and say that Nintendo are a pile of shit is not only anal but completely immature. It demonstrates his complete lack of intelligence and forward thinking. If he wants to make another game with supposedly great graphics and shit story line… fine! His games are not worthy of the wii console anyway.
PSN ID: Kwaad
I fly this flag in victory!
Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?
ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all.
"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"