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Hecker? Let's read what Will Wright ('the' creator of spore) has to say about the wii: I know the actual budget figure for developing Spore is a confidential number, but it's not small. Is that influencing the design? "In the industry that has a huge influence on design. People saying 'OK, we're going to put tens of millions of dollars behind A or B. A is a sequel to something that we saw sell before, B is some weird thing we have no idea what it is.' Getting people to roll dice on B is very, very hard. Which is why we've seen, I think, this dearth of innovation recently. But it seems like it's swinging back now toward innovation. Nintendo is a good example, on the DS and now with the Wii, we're seeing innovation being rewarded with market awareness and excitement relative to just pouring lots of money behind evolutionary progress. At E3 every year it's always 'what have you seen that's new, what have you seen that's new,' and there are these multi-million-dollar productions, really beautiful, HD, etc.,. etc., and still they're not that impressive to us because it feels like a natural continuation of what we saw last year and the year before and the year before. Whereas things that are truly innovative, as long as they can rise above the noise level, people are genuinely excited about them." http://www.popsci.com/popsci/printerfriendly/technology/f1a18906612a0110vgnvcm1000004eecbccdrcrd.html