Why do most developers insist on creating games in 3D when it's not necessary for the game? Do they think it's nicer to have ugly polygon graphics compared to hand-drawn art? Or maybe they feel kids are too stupid to want Rembrandt over modern "art."
Compare:
Of course, this is even comparing a game from 2009 (Tokyo Beat Down) versus one from..1989. Before you say "the 2009 game is on a portable!" remember that the DS has more power than the Final Fight arcade machine.
Let's try something more modern:
These are both Wii games and both are set for 2009 I think.
I'm not saying that every game should be 2D, only that it looks better when the option is there. There are tons of easy comparisons for DS at this point in time that bear this out. Castlevania: Order of Ecclesia is better-looking than any 3D DS game I've seen, for example.
So my question remains: why?
In Memoriam RVW Jr.
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