Shadowblind said:
Euphoria14 said:
Shadowblind said:
Euphoria14 said:
Show me an exclusive PS3 JRPG first. 
Not a SRPG.
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Well now we have a problem. When does WKC come out in the US?
P.S. I dont really know if Folklore is a JRPG or not, but it sold 200k. Judging from its release date and name though, I'd guess it is.
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What I am saying here is that facts already show that even with a smaller install base the PS3 already sells better in terms of SJRPGs than the XBox360 so why do people assume it won't be the case with JRPGs? Going by the same userbase argument it can be said that PS3 SJRPG in the US sell almost on par with US JRPG sales on the 360 outside of a title like Lost Odyssey, which was also the 360's first big JRPG, just as WKC will be. So why will do people think it won't sell too?
As I said before, WKC will have to sell 100k lifetime in the US and 30k in it's first week in order for me to be proven wrong.
This is a HUGE double standard by so many in this thread.
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Sorry Euphoria, but what the hell are you talking about? If we want to compare user bases here, should the 360 have the same base in Japan as the PS3 then by this same skewed logic SO4 would have sold 3 times as much, putting it up there with around 500k for its FIRST week. The PS3 userbase is GREATER THEN 3 times larger then the 360s, not 2 times larger.
At the same time I don't understand where you are coming from with the notion that the PS3 does sell JRPGs better WW then the 360(I know your not talking about Japan. You said smaller userbase, unless it was worded wrong.) I'm sure I'm not understanding this part right, because your not usually one to say things that are just absolutely wrong. If your talking about Valkyria Chronicles, it sold even LESS in the US then even tales of vesperia, a niche anime-inspired JRPG in a land and on a userbase that doesn't even buy many JRPGs in general. If you want proof of how niche Tales games are in the US, just look at its past games, Symphonia nonwithstanding.
Frankly your entire post didn't make much coherent sense to me. I may be reading it wrong, but it just seemed like a bunch of contradictory remarks...just reword it is all I'm asking. Because right now, your not making much sense here....
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You all clearly do not understand what I am trying to say.I only brought up the Userbase argument because it was used heavily by 360 fans in the WKC Japan sales thread.
I am just giving a reason for why WKC can and most likely will sell well on the PS3.
I am getting attacked for it yet nobody has even given anywhere near a valid counterpoint as to why it won't.
Until then I can't be wrong.
What I am saying is why won't WKC sell great at launch seeing as how it is the PS3's first BIG exlusive JRPG meanwhile Lost Odyssey could? Mind you 360's weren't originally purchased for JRPGs back then, like how many claim PS3's were.
I know Lost Odyssey sold well because it was the first one not only this gen but the first on 360. It is actually the reason I picked up my 360 in February 2008.
People can come at me all they want, I am still yet to hear a valid counterpoint to prove my opinion wrong.
SO4 is also a flagship title by the way, WKC is a new IP, that is why I am comparing it to Lost Odyssey.
If new IP sells better on PS3 than new IP on 360 I am sure established franchise on PS3 would sell better than established franchise on 360.
Lost Odyssey on the 360 sold 56k in it's first week, even with your argument it still sells less than the first week sales of a new IP White Knight Chronicles if you triple it's sales.
Now do you understand?
New IP vs New IP.
If you want to argue TLR or IU, those were not first exclusive JRPG titles with new IP's. Those were not only labeled with S-E on the box but also came during a price cut, bundles and between LO, BD and Tales, the 360 had already built a decent JRPG fanbase in Japan.
I am not trying to say 360 JRPG sales suck by the way, I am just saying there is no valid argument as to why WKC can't do Lost Odyssey numbers.