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Forums - Gaming Discussion - Do achievements (X360) or trophies (PS3) matter to you?

coolestguyever said:
Anybody who says it doesn't put a smile on their face when "achievement unlocked 30 Gamerscore" is a big fat liar. Achievements are awesome.

This.

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I usually try to get at least half of the Trophies/Achievements in a game. But I never bother trying to get all of them, takes too much time.



  

Reasonable said:
I don't like them when playing (i.e. I want to turn of the alerts) but I do find them amusing to review.

When playing an immersive game I hate when they pop up. I mean consider, you're playing something like Fear 2 (shortly) and right in the middle of a tense, dark scene you get a cheery little pop-up telling you that you've just got your 30'th shotgun kill or something similar. It just ruins the experience for me.

On the other hand when I review them I do find it amusing to discover I've killed 100 foes via exploding barrels or something of the sort.

But mostly I think they're bragging rights for folks of a certain age and disposition - and yes I'm not being complimentary with that view.

 

This pretty much mirrors my opinion. Whenever I see somebody bragging about achievements, I always wonder how many crappy games they played and tedious conditions they fulfilled to get that tiny scrap of reward.

Nice for the people who want them, I gues. They don't really bother me as long as they don't yield actual in-game rewards. I'm looking at you, Team Fortress 2!



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
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xlost7 said:
@Garnett

ummm//I don't bet or anything more like if it happens it happens. That's wat I'm saying bout achievements/trophies from this point forward. I see that I unlocked one it unlocks. I will be happy but I'm not going to look over the whole list to see how to unlock them in such. It ruins the gaming experience for me//especially on Xbox 360 games.

I was trying to achieve the Hard Mode achievement on Guitar Hero World Tour. Throughout the whole mode I was just aiming to get that achievement rather than taking my time with the songs in trying to get good at the game. I will admit that I had a tough time getting that achievement and it wasn't fun at all.

I didnt mean to you i mean there like bets "I bet you to beat the game on HARD"



famousringo said:
Reasonable said:
I don't like them when playing (i.e. I want to turn of the alerts) but I do find them amusing to review.

When playing an immersive game I hate when they pop up. I mean consider, you're playing something like Fear 2 (shortly) and right in the middle of a tense, dark scene you get a cheery little pop-up telling you that you've just got your 30'th shotgun kill or something similar. It just ruins the experience for me.

On the other hand when I review them I do find it amusing to discover I've killed 100 foes via exploding barrels or something of the sort.

But mostly I think they're bragging rights for folks of a certain age and disposition - and yes I'm not being complimentary with that view.

 

This pretty much mirrors my opinion. Whenever I see somebody bragging about achievements, I always wonder how many crappy games they played and tedious conditions they fulfilled to get that tiny scrap of reward.

Nice for the people who want them, I gues. They don't really bother me as long as they don't yield actual in-game rewards. I'm looking at you, Team Fortress 2!

What about achievements that can be used to enhance gameplay aspects. IE - Assualt Rifle Specialist (Mass effect) which allows you to roll any class of character with the assault rifle skill.

By the way, what kinda in-game reward is in Team Fortress 2? I can understand why a multiplayer vs. experience wouldn't be good for in-game rewards, but a single player experience like mass effect would be better.

 



Why must JRPG female leads suck so bad?

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famousringo said:
Reasonable said:
I don't like them when playing (i.e. I want to turn of the alerts) but I do find them amusing to review.

When playing an immersive game I hate when they pop up. I mean consider, you're playing something like Fear 2 (shortly) and right in the middle of a tense, dark scene you get a cheery little pop-up telling you that you've just got your 30'th shotgun kill or something similar. It just ruins the experience for me.

On the other hand when I review them I do find it amusing to discover I've killed 100 foes via exploding barrels or something of the sort.

But mostly I think they're bragging rights for folks of a certain age and disposition - and yes I'm not being complimentary with that view.

This pretty much mirrors my opinion. Whenever I see somebody bragging about achievements, I always wonder how many crappy games they played and tedious conditions they fulfilled to get that tiny scrap of reward.

Nice for the people who want them, I gues. They don't really bother me as long as they don't yield actual in-game rewards. I'm looking at you, Team Fortress 2!

Only few people are bragging about their total score. When I see someone who has 1000/1000 in Call of Duty 4, I know he's good at any CoD game.

 

 



If I find myself bored, they're a great way of passing time.



HELL YEA!! Trophies makes you play the game longer and test your gaming experience. I have over 200 trophies on my PS3. I have Uncharted trophies (100%), Warhawk trophies, Bioshock trophies, Burnout paradise trophies, COD 5 trophies and Far Cry 2 trophies.




No, a game should be played for fun, not become work.



Pixel Art can be fun.

Yes. I like to get them for my games.