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Forums - Sony - The Official Killzone 2 Thread

Am I seeing robots and some Air combat? plus some terrific Helghast art? oh man!



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Killzone 2 is now at #12 on the Amazon.co.uk sales list
The 2nd top selling non nintendo game.
LBP is first because it got a price cut to £17.99



makingmusic476 said:
BengaBenga said:

Looks amazing! Obviously, since the best things come from the Netherlands!

MakingMusic: little bit of info on the costs. Blackbook costed €20 million, which on average the past years was some $30 million. According to Guerilla KZ2 is "well above that". That was in 2006, before the budget was rumoured to have doubled. In January 2008 the budget was estimated at €40million ($60 million) .Obviously that's development costs only. Total costs must approach $80 million (or above MGS4).

FYI: Killzone Liberation was made by 25 people.

 

Seems I was right about the $21 million USD figure, but wrong about the firgure in Euroes.  It was actually 16 milion Euros.

From GameSpot:

While Black Book cost more than 16 million euros (approximately $21 million), Guerilla won't mention specific numbers for Killzone's budget. "Our budget tops [the film]," said Killzone director Arjan Brussee. "We're working on the biggest multimedia project in Dutch history."

And they never said it was "well above that".

Also, I've never heard this rumor of $60 million or $80 million USD, and I'm not sure where you heard that Killzone: Liberation was only made by 25 people.  The number of people working on Liberation probably fluctuated heavily depending on the stage of development.  Prior to E305 (they hadn't actually begun working on Killzone 2 at the time, outside of throwing around concepts), I'm sure almost all of the team was working on Liberation.

In the original, not translated, interview it does say it's in the "tens of millions" so well above Blackbooks buget, as it is at least 20 million. I'm Dutch just as Guerilla's director who gave the interview, so can read the original version.
The 25 people on Killzone Liberation came from the same interview. But that doesn't have anything to do with Killzone 2's budget anyway.

The $60 million comes from me doing the Euro * 1.5 to get the dollar amount. The latest rumoured figure I could find was from January 2008 and stated €40 million ($60 million at the time). The $80 million might be off, but I estimated a $20 million advertising budget.

Link to the original article (Dutch-November 2006): http://www.volkskrant.nl/multimedia/article373643.ece/Een_computerspel_duurder_dan_duurste_film

 



Maxim gave Killzone 2 3.5/5 = 70%

link: http://vgchartz.com/forum/thread.php?id=57419

they gave SF4 a 3/5= 60%....at least K2 is better....;)




As much as I don't like that "review" (not for the score -I couldn't care less- but for the content, I mean, that's not a review at all, it's just a sentence, how can anyone consider it a review) I added the Maxim score to the OP. Thanks for posting it.




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http://www.n4g.com/PS3/games/g-24194/tt/metareviews.aspx



*Al Bundy's My Hero*

 

*Al Bundy For President*

Waiting On GT7!!!

 PSN ID: Acidfacekiller

lol, why even add Maxim's score to the review list? Especially when the new 50 cent game scores higher?

Heck, there's a picture of the review and they have Killzone 2 as "Kill Zone 2"

:P



Well, if a lot of people tell me to remove it I'll do it. I know that the review is a complete joke, I just don't want to make people think that I'm not adding it to keep the score high




only another month and a week before release!



 

 

 

 

zexen_lowe said:
Well, if a lot of people tell me to remove it I'll do it. I know that the review is a complete joke, I just don't want to make people think that I'm not adding it to keep the score high

 

Well shouldn't we draw the line for getting reviews from at least somewhat reputable sources ?  Or should I get my little sister to draw up a review in crayon for some future games. She'd probably do pretty good, actually.

Is Maxim viewed as a reputable reviewer ? I dono, but it seems like an unrelated magazine to me.