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makingmusic476 said:
BengaBenga said:

Looks amazing! Obviously, since the best things come from the Netherlands!

MakingMusic: little bit of info on the costs. Blackbook costed €20 million, which on average the past years was some $30 million. According to Guerilla KZ2 is "well above that". That was in 2006, before the budget was rumoured to have doubled. In January 2008 the budget was estimated at €40million ($60 million) .Obviously that's development costs only. Total costs must approach $80 million (or above MGS4).

FYI: Killzone Liberation was made by 25 people.

 

Seems I was right about the $21 million USD figure, but wrong about the firgure in Euroes.  It was actually 16 milion Euros.

From GameSpot:

While Black Book cost more than 16 million euros (approximately $21 million), Guerilla won't mention specific numbers for Killzone's budget. "Our budget tops [the film]," said Killzone director Arjan Brussee. "We're working on the biggest multimedia project in Dutch history."

And they never said it was "well above that".

Also, I've never heard this rumor of $60 million or $80 million USD, and I'm not sure where you heard that Killzone: Liberation was only made by 25 people.  The number of people working on Liberation probably fluctuated heavily depending on the stage of development.  Prior to E305 (they hadn't actually begun working on Killzone 2 at the time, outside of throwing around concepts), I'm sure almost all of the team was working on Liberation.

In the original, not translated, interview it does say it's in the "tens of millions" so well above Blackbooks buget, as it is at least 20 million. I'm Dutch just as Guerilla's director who gave the interview, so can read the original version.
The 25 people on Killzone Liberation came from the same interview. But that doesn't have anything to do with Killzone 2's budget anyway.

The $60 million comes from me doing the Euro * 1.5 to get the dollar amount. The latest rumoured figure I could find was from January 2008 and stated €40 million ($60 million at the time). The $80 million might be off, but I estimated a $20 million advertising budget.

Link to the original article (Dutch-November 2006): http://www.volkskrant.nl/multimedia/article373643.ece/Een_computerspel_duurder_dan_duurste_film