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Forums - Gaming - Pure Speculation - Why is PS3 version of TLR so late?

game is no good anyways, but it was delayed becuz UE3 and ps3 dont go together



 

 

 

 

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Many developers have struggled with UE3 on the PS3. Square enix have had at least some experience with IU so could pass information gained on amongst the developers for 360 developing.

LR was technically struggling on the 360, combined with an engine that has far more problems on the Ps3 I would imagine a large part of the delay is simply trying to get the game up to the same quality as the 360 version. I would imagine there is then further delay when they saw the review scores in the west. They probably decided it was worthwhile trying to get the PS3 version to run smoother.

And yes DMJ the game is obviously pure suckage *sigh* of course im sure you've played it (predicting yea I played it on a 'friends' 360). And the game having a 68% average on gamerankings which definetly isn't pure suckage. Also so far the only review we have for both WKC and LR puts LR considerably ahead of WKC, so what do you think of WKC?



Turkish says and I'm allowed to quote that: Uncharted 3 and God Of War 3 look better than Unreal Engine 4 games will or the tech demo does. Also the Naughty Dog PS3 ENGINE PLAYS better than the UE4 ENGINE.

Timed exclusivity deal??? Everyone knows that multi titles sell better when they're released simultaneously, so they could've waited till they got everything under control in all 3 versions, but the title was rushed to release on November only on the 360... I really think it's a deal with MS...

I hope to see this sell well on the PS3, but i'm gonna get it on PC, i saw the 360 problems, it's nothing my rig can't handle (Unless they pull a Crysis, then no PC can handle it XD XD XD /Crysis joke)



DMeisterJ said:
Who knows.

The game is pure suckage anyway.

just as your contribution to thie thread. go play the damn game, or read impressions of people who actually played the game, its good.



Why was the PC version so late? The game was developed first and foremost on PC...



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worst of all is tha amount of money they are losing for not making it at least multi plat, i think that most RPG fans already bought a ps3 so S-E is only losing money making everything 360 exclusive



dd if = /dev/brain | tail -f | grep games | nc -lnvvp 80

Hey Listen!

https://archive.org/details/kohina_radio_music_collection

Soriku said:
Xen said:
Lazy ass devs? if they screwed the UE on the 360, imagine how it'll be on PS3.

 

lol yeah. And doesn't UE3 on the PS3 run worse than the 360?

At least this gives them time to fix bugs for the PS3 version. Otherwise the game would've released as a piece of crap (possibly worse than the 360 version) anyway.

 

It did until Epic finished UTIII.  The ported the engine fully to the ps3 via UTIII nuch like they ported the engine to the 360 via Gears of War.

That's why after UTIII was released, most UE3 multiplats final started arriving simultaneously and looked decent on both system.  Except for the Last Remnant.  :S



Timed Exclusive deal I'm guessing.



4 ≈ One

The game was rushed to market and was a time exclusive deal with MS. I assume the reason they haven't announce a date for the PS3 version is because they've just started the port now and once they began they suddenly realise how much shit they're in. Since they had a terrible time programming for the 360 this will be like a kick in the nut to them.




Zim said:
And yes DMJ the game is obviously pure suckage *sigh* of course im sure you've played it (predicting yea I played it on a 'friends' 360)

DMJ has a 360...