Improve the Have more than one sidequest, and make your teammates semi-useful in combat, and you'll have my money Bioware.
Improve the Have more than one sidequest, and make your teammates semi-useful in combat, and you'll have my money Bioware.
noname2200 said: Improve the Have more than one sidequest, and make your teammates semi-useful in combat, and you'll have my money Bioware. |
Have you even played mass effect? There are tons of sidequests, I havn't even gotten the completed achievement yet (for completing main quest + all side quests). Teammates were VERY useful in combat. The skill wheel allowing you to use your teammates skills made for some SWEET combo's. Like Lifting a enemy then using overload to turn them into a living grenade. Something very hard to do on your own. Yeah... Mass Effect 1 was amazing, 2 will be incredible.
Why must JRPG female leads suck so bad?
NightstrikerX said:
Have you even played mass effect? There are tons of sidequests, I havn't even gotten the completed achievement yet (for completing main quest + all side quests). Teammates were VERY useful in combat. The skill wheel allowing you to use your teammates skills made for some SWEET combo's. Like Lifting a enemy then using overload to turn them into a living grenade. Something very hard to do on your own. Yeah... Mass Effect 1 was amazing, 2 will be incredible.
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weird, I'm pretty sure that the 5 sidequests I did were mostly the same, except for when I had to clear out some turrets before entering the same building with, SURPRISE, the same enemies! then I gave up and just did the main quest.
I will go back to it (the sidequests) though, as it was a pretty good shooter and I was a soldier, so it was EVEN more a shooter. I'll try to be a renegade, but usually I can't do evil stuff in games so let's see what happens haha
and Fallout 3 leaves ME sidequests in a worse situation. now that I mentioned Fallout 3, what is funny is that ME has nailed the "cinematic" feel perfectly, while I'd rather to have portraits and dialog boxes than Fallout 3 static NPC faces.
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NightstrikerX said:
Have you even played mass effect? There are tons of sidequests, I havn't even gotten the completed achievement yet (for completing main quest + all side quests). Teammates were VERY useful in combat. The skill wheel allowing you to use your teammates skills made for some SWEET combo's. Like Lifting a enemy then using overload to turn them into a living grenade. Something very hard to do on your own. Yeah... Mass Effect 1 was amazing, 2 will be incredible. |
PM-ing you so as not to derail.
salaminizer said:
I will go back to it (the sidequests) though, as it was a pretty good shooter and I was a soldier, so it was EVEN more a shooter. I'll try to be a renegade, but usually I can't do evil stuff in games so let's see what happens haha and Fallout 3 leaves ME sidequests in a worse situation. now that I mentioned Fallout 3, what is funny is that ME has nailed the "cinematic" feel perfectly, while I'd rather to have portraits and dialog boxes than Fallout 3 static NPC faces.
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I suppose you do got me there. Same Enemies, Same Locations, Different Story. So, how about we agree to disagree? It does seem although that would be a bit of a place for improvement now that I think about it.
Why must JRPG female leads suck so bad?
Sidequest need improving, the controls for the rover thing, the inventory, the pop-in textures (although we now have the option of downloading to HDD!!).. if all those issues are resolved, then they can just keep the same gamplay and give me a new storyline and it would still be a day one purchase for me!!
Proud Member of GAIBoWS (Gamers Against Irrational Bans of Weezy & Squilliam)
Good news to me, i didn't want to wait another year to play ME2.On a side note, i got my account suspended on XBLA and had to make a new one.I'm annoyed about it because i lost all my progress in ME1 and have to replay it again in order to transfer anything useful to the sequel. :(
gebx said: Sidequest need improving, the controls for the rover thing, the inventory, the pop-in textures (although we now have the option of downloading to HDD!!).. if all those issues are resolved, then they can just keep the same gamplay and give me a new storyline and it would still be a day one purchase for me!! |
The vehicle sections were much, much better on the PC version: if they adopt something similar for the 360, you won't have to worry about that anymore. Although I do hope that they work on the physics a bit more: driving that thing over rough terrain was fun, but you'd sometimes do cartwheels if there was a pothole in the ground.
How did they improve the vehicle sections in the PC version? I thought the xbox version's were fine as is. Bouncing around in low-G enviroments never gets old. Although it was annoying when you damaged the vehicle doing so.
Why must JRPG female leads suck so bad?
Ari_Gold said:
OWNED
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How is that a "OWNED"?