McStormy1 said:
1. Think Quality but Not Grandiose Epics The audience for giant cinematic epic games is probably not going to be there, at least for now, so continue to make them on the HD consoles
I think this is the Wii's weakest link and why story driven, excellently written games on the Wii are so few. Unfortunately writing and story quality constitute a big portion of what makes a "quality" game so the two are not mutually exclusive.
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I think there is room on the Wii for story driven games, Zelda alone proves its possible. Some many of the others that have been tried are bad ports so it's hard to judge their real potential. I don't know if you would count RE and Fire Emblem which did OK.
Certainly, Conduit may show whats possible being one of the first games of the ilk written for the Wii. Let's hope it's good and the first of many.
What I meant to specifically exclude are the huge very cinematic games like MGS which I do not think could be translated. Other than cinematic graphics, I don't seeanything making it impossible.