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McStormy1 said:
SmokedHostage said:
McStormy1 said:

1. Think Quality but Not Grandiose Epics
The audience for giant cinematic epic games is probably not going to be there, at least for now, so continue to make them on the HD consoles

 

I think this is the Wii's weakest link and why story driven, excellently written games on the Wii are so few. Unfortunately writing and story quality constitute a big portion of what makes a "quality" game "so the two are not mutually exclusive.

Galaxy would like a word with you.

 

SMG is overrated. I wouldn't give the game more than a 7 because of the horribly executed storyline. Nintendo DID include a story yet the writing and plot set up was less than mediocre making the entire effort futile and puting a stain on the overall polished presentation. Nintendo wanted to spend the least amount of time and money on the plot and writing and it shows.

 

Hell, Nintendo popularized games with endings, artstyle, and stories in the NES days.  Also Galaxy was a game made for its fanbase which doesn't seem to mind the story for the most part.  If a game needs a good story to be good, I'm sure some old school arcade fanatics don't have good taste.

 



Pixel Art can be fun.