By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Dragon Qust 10: The Snowball Effect

Before, you wouldn't make software for hardware which wouldn't sell. Things are now different.

this is the most important part of his comment in my opinion

Making titles that actively justify the existence of the high-end consoles is a personal mission

this just means that the games made with HD consoles in mind must bring something new something that justifies the budget the game has something japanese developers are really good at and something that somewhat is missing by the average western developer that

HD wont lose any of the big games that drive the gaming industry forward these are games that the wii cant handle due to the hardware limitations and thats something all big developers want to do



Around the Network
Aiemond said:
Legend11 said:
Aiemond said:
Squilliam said:
@Aiemond

If Western publishers followed internet wisdom they would have released their $5 million Wii games with $15 Million dollar marketing budgets already. Because you thats what the wisdom on this site (probably others) demand.

While there is still a large majority that want every game on the HD systems. This is the vocal part of the internet community, and happens to mimic what the western developers want to do. Look at the way the majority of Gaf acts to.

 

And yes, this is internet speculation, but the evidence is compelling, especially the profit margins (or lack there of) of western development teams and eastern ones. The cutting of jobs as well. So, its not as if there is no evidence. It really does make sense.

 

I don't see a large majority wanting every game on HD systems. In fact I see the opposite in that there are some that want every game on the Wii even if it hasn't proven it deserves to get certain genres over HD consoles. They're of the mentality that core HD gamers will jump from the systems they own to the Wii when it's usually games that follow the gamers and the gamers in some genres are pretty much on HD consoles.

 

Yet almost all of these gamers have a wii as well and would buy the wii game if it only came out for the wii. Some of them say "its gathering dust" or "i sold mine" but still, a majority of the hardcores have this system or would go out and get one if the games they wanted came out for it. The problem you are having, as are other fanboys, is that you believe since the demographic mainly plays on the HD consoles now, that that is the most viable solution. It is not. The models now CANNOT continue, even if every hardcore gamer only plays HD systems. The budgets are simply too high. Sadly, the western developers seem to have no business sense, and cannot adapt, or simply don't want to. Their executives are incompetant, simply put. So what if they make a million, 2 million seller game? They fail on others, and this erases the profit. We have seen reports of record revenue, and then we have record losses the same year! IF TAKE TWO CANNOT MAKE MORE THAN 170ish MILLION THE YEAR IT RELEASES A 10m SELLER, SOMETHING IS VERY VERY WRONG.

 

So, by moving games to the wii, budgets go down, hardcore still plays them, companies make more money. Developers that want to work on HD systems may be assigned to wii, or given significantly less resources to make an HD game. Because if not, then they fail. And if they fail, all those devs lose their job, the company goes under, etc.

 

 

This is what a major japanese developer said about the year ahead. Thats one thing that they want to do, they want to explore the boundaries of development .The big developers, the ones that have freedom to chose were they want to work will always chose the most powerful hardware to work on, and no announcement will change that is it that hard to understand


Nagoshi ( SEGA ) :
- Before, you wouldn't make software for hardware which wouldn't sell. Things are now different. It's now a matter of fighting so the resources dedicated to the HD consoles wouldn't decrease.
- Making titles that actively justify the existence of the high-end consoles is a personal mission
- The 'multiplatformization' of the game software has little meaning. Digging further into each platform's characteristics and nature is what is interesting.
- He wants to make a new game using his experience with Yakuza/Ryu Ga Gotoku. He is also considering worldwide development, though he is worried about the stance that consists of appealing to the Western audience before the Japanese audience.

 

This shows they do not have the freedom they used to have. Look at the middle quote. He has to justify making an HD project, and it is his goal. This means the tides have significantly turned against him. He has to fight to keep his budget. If a big name like this has to fight, then it means the paradigm is shifting in that company. These developers are going to have to adapt. Remember, its not him making the decisions, it is the board and the executives.

 

 

You claim that almost all PS3 and 360 owners also have a Wii, do you have anything to back that up?  Also you seem to blame HD consoles for Take-Two's problems, do you also blame them for the problems Take-Two had before HD consoles ever came out?

Moving games to the Wii simply isn't going to work if the gamers on that console aren't going to buy them.  Do you think EA cancelling all other versions of Madden for example except for the Wii would meet with financial success?  Chances are it would be a disaster with another company moving in and taking the bulk of Football game sales that are on HD consoles.  The same can be said of Call of Duty.  Does it really make sense to you for Activision to move the series from the consoles and PC where it's selling 10-12 million to the one where it averages a half million or less?  It simply doesn't make sense.

The majority of the audiences for the Wii and 360/PS3 are different and people just need to accept that.  The sooner they do the sooner both camps can be happy with the games they have and the ones they're going to get.  Carnival Games wouldn't be a million selling juggernaut on HD consoles and the same goes for games like CoD:WaW on the Wii. 



Legend11 said:

The majority of the audiences for the Wii and 360/PS3 are different and people just need to accept that.  The sooner they do the sooner both camps can be happy with the games they have and the ones they're going to get.  Carnival Games wouldn't be a million selling juggernaut on HD consoles and the same goes for games like CoD:WaW on the Wii. 

I don't actually disagree with this, I just want to point out that World at War is on its way to selling a million on Wii.

Will take a while, though.



Hi Legend11,

Feeling more apathy for the Wii I see, keep up that apathy I'm all for change with those Oxford boys.


@Thread
DQ10.. it won't make a dent... I mean, Dragon Qust =P 10 wont be the change, the change brought in Dragon Quest 10.

I assure everyone here that if the PSP was a proven RPG software moving beast (I'll address the Monster Hunter 2GF guys in a second.) like the DS then it would of appeared on the PSP not the DS.

Square has released two packaged games for the Wii already, Dragon Quest Swords and Chocobo Dungeon, both have done very well for themselves especially Dragon Quest Swords, the demography is vey diverse and they see potential, if they didn't it wouldn't have been announced for the Wii. (If this was just about Install bases I'm certain DQ10 would of been announced for the PS2.) No, Japan centric games with their highest revenue generated in Japan will be on the Wii.) With this new Nintendo video channel going on there and the move of GC games to Wii I see online definetly becoming a big thing in Japan; Nintendo get's it.

Oh also they released another game that sold very well, Final Fantasy Crystal Chronicles: MLAAK, when VGC was doing the estimates it was tracking very high even later on considering VGC didn't start estimating until after Nintendo channels update showing the number of people who play the game. (That regeistered with Nintendo channel)

About Monster Hunter... yea that's a block buster - but the DS sells games for much longer than a PSP, it makes a valid arguement over which platform would have generated more revenue. I'm inclined to say the DS, just looking at NSMB and MKDS for Japan. To my Knowledge DQ9 should be similar to any other DQ in it's golden days when a Mario was released at around the same time, the games should be identicle but still relative to that time in ratio. ^_^

Not saying MH didn't do amazingly well, because it did, and I'm not saying it would of sold more on the DS because it's not on the DS.



I'm Unamerica and you can too.

The Official Huge Monster Hunter Thread: 



The Hunt Begins 4/20/2010 =D

Well, the HD systems in Japan are doing terrible anyway. And for the west, too many people are playing their Halo 3 to care about Dragon Quest X.



Around the Network
Legend11 said:
Aiemond said:
Legend11 said:
Aiemond said:
Squilliam said:
@Aiemond

If Western publishers followed internet wisdom they would have released their $5 million Wii games with $15 Million dollar marketing budgets already. Because you thats what the wisdom on this site (probably others) demand.

While there is still a large majority that want every game on the HD systems. This is the vocal part of the internet community, and happens to mimic what the western developers want to do. Look at the way the majority of Gaf acts to.

 

And yes, this is internet speculation, but the evidence is compelling, especially the profit margins (or lack there of) of western development teams and eastern ones. The cutting of jobs as well. So, its not as if there is no evidence. It really does make sense.

 

I don't see a large majority wanting every game on HD systems. In fact I see the opposite in that there are some that want every game on the Wii even if it hasn't proven it deserves to get certain genres over HD consoles. They're of the mentality that core HD gamers will jump from the systems they own to the Wii when it's usually games that follow the gamers and the gamers in some genres are pretty much on HD consoles.

 

Yet almost all of these gamers have a wii as well and would buy the wii game if it only came out for the wii. Some of them say "its gathering dust" or "i sold mine" but still, a majority of the hardcores have this system or would go out and get one if the games they wanted came out for it. The problem you are having, as are other fanboys, is that you believe since the demographic mainly plays on the HD consoles now, that that is the most viable solution. It is not. The models now CANNOT continue, even if every hardcore gamer only plays HD systems. The budgets are simply too high. Sadly, the western developers seem to have no business sense, and cannot adapt, or simply don't want to. Their executives are incompetant, simply put. So what if they make a million, 2 million seller game? They fail on others, and this erases the profit. We have seen reports of record revenue, and then we have record losses the same year! IF TAKE TWO CANNOT MAKE MORE THAN 170ish MILLION THE YEAR IT RELEASES A 10m SELLER, SOMETHING IS VERY VERY WRONG.

 

So, by moving games to the wii, budgets go down, hardcore still plays them, companies make more money. Developers that want to work on HD systems may be assigned to wii, or given significantly less resources to make an HD game. Because if not, then they fail. And if they fail, all those devs lose their job, the company goes under, etc.

 

 

This is what a major japanese developer said about the year ahead. Thats one thing that they want to do, they want to explore the boundaries of development .The big developers, the ones that have freedom to chose were they want to work will always chose the most powerful hardware to work on, and no announcement will change that is it that hard to understand


Nagoshi ( SEGA ) :
- Before, you wouldn't make software for hardware which wouldn't sell. Things are now different. It's now a matter of fighting so the resources dedicated to the HD consoles wouldn't decrease.
- Making titles that actively justify the existence of the high-end consoles is a personal mission
- The 'multiplatformization' of the game software has little meaning. Digging further into each platform's characteristics and nature is what is interesting.
- He wants to make a new game using his experience with Yakuza/Ryu Ga Gotoku. He is also considering worldwide development, though he is worried about the stance that consists of appealing to the Western audience before the Japanese audience.

 

This shows they do not have the freedom they used to have. Look at the middle quote. He has to justify making an HD project, and it is his goal. This means the tides have significantly turned against him. He has to fight to keep his budget. If a big name like this has to fight, then it means the paradigm is shifting in that company. These developers are going to have to adapt. Remember, its not him making the decisions, it is the board and the executives.

 

 

You claim that almost all PS3 and 360 owners also have a Wii, do you have anything to back that up?  Also you seem to blame HD consoles for Take-Two's problems, do you also blame them for the problems Take-Two had before HD consoles ever came out?

Moving games to the Wii simply isn't going to work if the gamers on that console aren't going to buy them.  Do you think EA cancelling all other versions of Madden for example except for the Wii would meet with financial success?  Chances are it would be a disaster with another company moving in and taking the bulk of Football game sales that are on HD consoles.  The same can be said of Call of Duty.  Does it really make sense to you for Activision to move the series from the consoles and PC where it's selling 10-12 million to the one where it averages a half million or less?  It simply doesn't make sense.

The majority of the audiences for the Wii and 360/PS3 are different and people just need to accept that.  The sooner they do the sooner both camps can be happy with the games they have and the ones they're going to get.  Carnival Games wouldn't be a million selling juggernaut on HD consoles and the same goes for games like CoD:WaW on the Wii. 

 

Yes, I do think they would move and buy it on the wii. Madden fans follow the game, its that simple. You make madden, give it the correct rosters updated, and make it the same, minus graphics, on the wii and only sell it there, it will sell as many copies. But, madden cannot do that because of contract. This is the same reason another football game will not come out. This is the NFLs call.

 

For CoD, I think if it was the only version, it would. The demographics are a bit different, but not by as much as you say. Some wiis are sold to people who would not buy these types of games, just as the ps2 had this same demographic. I believe hardcores have a wii, most of them claim they do but its doing nothing. They would buy these games on wii if they had no other outlet.



Now Playing: The Witcher (PC)

Consoles Owned: NES, SNES, N64, PS1, PS2, Wii, Xbox 360, Game Boy, DS

Just so you know your using the Logic of Nintendo and Sega back in the 90's and late 80's. That type of mind set works well for the platform investors but not so well for the software or content providers or licensee of that platform.

Capcom being a perfect example, they would love to provide content for everything just to maximize their profit margin.

That system really is a brutal way of trying to control the market, but already the market is making it's decision... I'll clarify a little, if a game wasn't going to sell, then it wasn't going to sell. A game that flops like Haze flops regardless of the platform it's on. Note that these games flop not just because they are bad games, I'm going to assume we know the reasons and proceed to my point.

This means that if Sony was some how the only platform for console gaming and all the games on the Xbox and the games on the Wii made appearances on the PS3; Haze would still have flopped in terms of attach ratio. The market has been crowded of the FPS genre for a while, Haze isn't the only game to flop either, Socom hasn't done very well dispite it's bundling and massive ad push with he 'official PS3 headset' which was the key reason I purchased the game... to my loss because I still haven't used the thing =( Too bulky and uncomfortable.

Gears of War 2? Well look when it was released, that title wouldn't have flopped anyway, unless they did a stealth release. (No marketing)

The only difference with Wii and the HD twins as far as how software moves, is that Wii software seems to be slow and steady, I'm not certain if it's normal to have so many games stay on the chartz, theirs quite a few of them that are sneaking up to 500k most of them 'don't desearve it' anyway. ;)

The Conduit is a shooter, and if this shooter craze keeps up on the HD consoles then I'm afraid it will only satisfy current Wii owners, which should be around Red Steel numbers and maybe a little up to double. But platform genres do affect each other just indirectly. (They still compete for the same market space the only thing dividing them are the hardware.)



I'm Unamerica and you can too.

The Official Huge Monster Hunter Thread: 



The Hunt Begins 4/20/2010 =D

Khuutra said:
Legend11 said:

The majority of the audiences for the Wii and 360/PS3 are different and people just need to accept that.  The sooner they do the sooner both camps can be happy with the games they have and the ones they're going to get.  Carnival Games wouldn't be a million selling juggernaut on HD consoles and the same goes for games like CoD:WaW on the Wii. 

I don't actually disagree with this, I just want to point out that World at War is on its way to selling a million on Wii.

Will take a while, though.

 

I somewhat agree with that but I think it has to do with the fact that the same people that own both the Wii and PS3/360 buy both consoles for different games.

Another thing to consider regarding Wii's poor sales with COD and Madden is the fact that Wii's versions are BLATENTLY inferior not just in the graphics department but in the online, game modes and over all refinement. COD WaW doesn't even have true local multiplayer, whats the point of even buying this game?

I have Madden 09 for Wii and while it's a great game online play is a complete waste because of how glitchey it is.  The game still lags, not as bad as 08 though.  Also if you try to throw the ball deep all you get is a slow lob thats easy as hell to defend and pick off.... So all you can do is run the ball all day or throw screens, not a lot of fun.

On the other hand multiplats such as Guitar Hero, Soncic Unleahed and Lego games are all equals in every department except graphics....and look how well they sell.



Oh, I agree with you, SnowFlow, no questions asked.



Maddens sales on Wii are poor?



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.