@ omgwtfbbq
there are still three cores to split between physics and AI, as opposed to the PS3 where the PPE has to handle the AI as well as other things.
Also Lair uses the SPEs for AI:
Phase5: "Our S.P.U. code works dynamically, so we are not locking up one S.P.U. and saying "OK, you are the A.I. S.P.U., but we instead say, "OK, here are these 15 things including A.I." We run them on the S.P.U., and the code automatically distributes them."
With the huge amount of soldiers and animals on the ground, boats/creatures in the water and dragons in the air, there's a lot of AI involved.
It's not that the SPEs have to handle the AI, you could just do it on the PPE and take the workload off the PPE to allow for more AI by putting other tasks on the SPEs. It's all up to the developers to make such decisions on what is preferable for their specific game.