MikeB on 17 August 2007
@ endimion
ome shit weren't even close to the quality of other games already released..... what was great though in that demo was the phisics and animation... but certainly not the graphics....
I was talking about technologically, not your personal graphics preferences or game preference whatever that may be.
First of all Physics and Animations are part of "graphics", likewise are lighting, special effect, polygon counts, etc.
Anyway I was not judging the textures, design or anything from an artistic point of view. Let me give you an example the first Amiga computers from 1985 were able to display photographs with up to 4096 colors simultaneously, this at a time when all Macs and most PCs only offered 2 colors, some top PC cards allowed for up to 16 colors to be displayed simultaneously. Now a good picture with 16 colors may actually look better to you and me than a bad picture drawn with 4096 colors, still from a technological perspective the worse picture is more impressive as the possible specs provides the artist more freedom for what they want to create. Did you follow what I am trying to say to you?
From an artistic perspective I think Killzone 2 has an interesting art direction.







