By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - What's can potentially kill the industry, hint it's not the Wii

Darth Tigris said:
vlad321 said:
Darth Tigris said:
You know what will kill the industry? What Maxwell stated, the Wii, and about 4 or 5 other things as well. This is no SIMPLE problem. Its EXTREMELY layered and complex, thus the solution is especially hard to grasp for most because we want simple answers and to point the finger at a 'villain'. There are greater minds than ours that are trying to tackle these issues head on with limited success.

 

I think he said tht it's NOT the wii.....

I wasn't saying that HE said it was the Wii.  I was stating that what he said is part of the problem and then I was referring to other things.

For the record, I'm not into the Wii.  I've played with it and had some fun (SMG was pure joy), but its not really my thing overall.  But I'm fine with that, the industry is bigger than my gaming wants and that's a good thing.

The problem that the Wii has created, though, is that people flock SO much to Nintendo games that 3rd party developers are not finding the success that they SHOULD.  Its the hottest system but buyers are not purchasing as many 3rd party games as they are on other consoles.  Nintendo had this same problem with the N64 and especially the GC, but not with the NES and Super NES.  Those systems were GREAT for 3rd party devs and Nintendo.    This may very well be the first time that the top system is not a generous well for 3rd parties.  That creates a problem.

The industry could just be going through some growing pains concerning the expanding of the market.  That's what we all HOPE it is, as the Wii is not the NES, Super NES, PS or PS2.  It should expand the market to NEW gamers while the 360 and PS3 target the old.  But is that what is happening?  Or is it simply that people are buying the hot system like previous gens and being content with not supporting it with many game purchases due to the other things that Maxwell stated in his post?

 

For the record, I'M NOT BLAMING THE WII!  As I stated in my initial post, this is a much, MUCH larger issue than one console and what Maxwell stated in the OP is unquestionably a big part of it.  A perfect storm could be brewing, and by focusing on only one part we'll miss the forest for the trees.

 

The issue with a lot of third party support on Wii is a lot of the same as DS, the first couple of years, they didn't know what to make of it, what to do with it, thought PSP was going to destroy it, etc.  During the later part of the first couple of years a few developers started doing things right, not to a whole lot of success sales wise but the way things should be done, and a few are finally doing that with Wii now, but because the public has been burned many times over the initial sales of these good games haven't taken off but I'd say a lot like the DS the Wii will come into its own especially with third party support and third party game sales this year.

 



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000

Around the Network
konnichiwa said:
MaxwellGT2000 said:
konnichiwa said:
The guys that made Timesplitters also made Haze one of the most dissapointing games this gen; So yes it is their own fault.

 

That was my point... and my point as well is in past gens excellent developers have been able to make a dud, take the loss and keep on going... Haze was Free Radicals dud yet they have to lay off a good bit of their work force and a huge hit in what they have to work with in future titles...

Oh but in the past we also saw companies making excellent games and got bankrupt with probably the best example 'clover studios' guys from Okami.

 Ugh the last 20 years more than 200 video game companies probably got bankrupt and I am pretty sure you can find some who made some great games and got bankrupt after making one dud.  That is nothing new in this industry.

Edit:  Here is a list of all video game companies who don't exist anymore if you love to search you can find some who got bankrupt like Free Radical for just one dud.

http://en.wikipedia.org/wiki/Category:Defunct_video_game_companies

 

Clover was funded by Capcom and Capcom decided to disolve them... they didn't go bankrupt... Hell Clover is roughly still together just now as Platinum games with the old director of the Resident Evil series and under SEGA now... a company that will advertise their games like they should be...

And most of that list... those people made MANY MANY duds... 3DO games... please all they did was take advantage of the sports craze of the PS1 putting out subpar game after subpar game and when people finally decided it wasn't worth it to buy trash they died in the middle of last gen, not due to development costs but because they really were a trashy developer.

And no it's nothing new to go out of business cause you made bad games, it's new that so many are losing so much over one game.  People have too much riding on one game this gen over past gens...



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000

MaxwellGT2000 said:
Staude said:
god damnit ! make a conclusion i can't be arsed to read through it all XD

 

Read it!  Anyway the point of my thread is to say the price of development is the true enemy of the industry at the moment cause it's killing developers which are the backbone of the industry itself. If there are no developers to develop games then the industry is dead yo.

 

That is true, but if they love making games, are cheaper games really a solution ?

I mean if i wanna make a awesome game i wanna make a awesome game you know :p

 

oh yeah and i finally read your OP too :p yay !

 

In either case each developer just gotta figure out what solution is the best for them.



Check out my game about moles ^

Staude said:
MaxwellGT2000 said:
Staude said:
god damnit ! make a conclusion i can't be arsed to read through it all XD

 

Read it! Anyway the point of my thread is to say the price of development is the true enemy of the industry at the moment cause it's killing developers which are the backbone of the industry itself. If there are no developers to develop games then the industry is dead yo.

 

That is true, but if they love making games, are cheaper games really a solution ?

I mean if i wanna make a awesome game i wanna make a awesome game you know :p

 

oh yeah and i finally read your OP too :p yay !

 

In either case each developer just gotta figure out what solution is the best for them.

 

Who says that awsome games have to be expensive?



World of Goo is the best game that's come out in the past 2-3 years. How many games did it take to be made? 2. Portal is the exact same as World of Goo, how many people did that take to get made? About a dozen. Both games are the best I've seen released and they cost so little.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

Around the Network
vlad321 said:
World of Goo is the best game that's come out in the past 2-3 years. How many games did it take to be made? 2. Portal is the exact same as World of Goo, how many people did that take to get made? About a dozen. Both games are the best I've seen released and they cost so little.

 

My thoughts exactly!



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000

MaxwellGT2000 said:
vlad321 said:
World of Goo is the best game that's come out in the past 2-3 years. How many games did it take to be made? 2. Portal is the exact same as World of Goo, how many people did that take to get made? About a dozen. Both games are the best I've seen released and they cost so little.

 

My thoughts exactly!

 

 

Castle Crashers is better!



Tease.

It doesn't worry me at all. Consumers demand more that's just the way it is. We cannot stick with this generation. Also we cannot stick with these graphics forever.

The gaming market is just too small for a game like Okami. It's a good game, but this game hadn't been accepted by enough people. That's the risk of innovation, trying to be different. It does not always work out very well. Today capcom says this game is not profitable enough for us.

Lair is just a mistake, the game is very niche. And they over-used the six-axis controls. The industry learned that this is not the way to implement six-axis controls.

What do we want? Sticking with this generation will lead to a greater variety of games. Or do we want to maintain only the main genres and franchises with high quality?

Developers need to anticipate in the evolving market. We are getting enough games to please us. The industry won't be killed. It's just getting mature. The big boys are getting involved. Sega had to downgrade to software only and many developers have died. Also many developers have risen.

The future is bright with new emerging markets (China, India), new technology (3dTV, voice command, motion). This will advance in higher quality and more variety.

Obviously there are dangers for developers. How can we attract new markets, how do we use new technology?

Sometimes it seems a bit unfair, when big publishers are using their marketing machines to market their games. While little developers are struggling with their games to attract the attention of the masses. That's the system it depends too much on economics. Money is king. Although money doesn't solve everything.

Gamers choose what they play. And that's sometimes annoying because masses don't know what is good or bad. Still they have the right to make their own choices. As a gaming community we need to help these gamers to make the right choices. Those are not always a AAA titles, most of the time it's a casual game.



Squilliam said:
MaxwellGT2000 said:
vlad321 said:
World of Goo is the best game that's come out in the past 2-3 years. How many games did it take to be made? 2. Portal is the exact same as World of Goo, how many people did that take to get made? About a dozen. Both games are the best I've seen released and they cost so little.

 

My thoughts exactly!

 

 

Castle Crashers is better!

 

Pfft, the only game that rivals those is Audiosurf (done by 1 guy).



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

Sky Render said:
Zkuq said:
...And this is exactly why I've been worried about the next gen for quite a while now. That is also why I think it could be the PC and handhelds that have a bright future.

PC development is in far greater trouble than console development, at least for the non-mainstream PC gaming community.  DRM is so rampant that there are literally horror stories told about the effort necessary just to get recently released games to run on PC nowadays.  Pissing off a sizeable chunk of your customers is never a good way to stay alive, but pissing off practically ALL of your customers is a phenomenally worse thing to do.

Exactly, and that's even worse than consoles. That's why you should have already guessed I didn't mean quite that. I meant smaller downloadable games. They just need a decent DRM system and then the games. Besides, most casuals don't know about DRM and most hardcore players I've seen don't care about DRM even if they don't like it. (Yes, that is very unfortunate.) And in case you still disagree, Spore sales say hi to you.