vlad321 said:
arsenicazure said:
vlad321 said:
arsenicazure said: @VLad..
Sadly, the wii costs $250 and therefore " by my logic" its still 50 bucks more than the cheapest 360 and doesnt qualify as "better"..
Its very easy to make pretty pictures.. but unfortunately games are "moving pictures" that require minimum 30 FPS to be enjoyable. If crysis needs a $1500 PC to make it pretty and if you think that makes sense.. good for you..
meanwhile, the rest of us enjoy our low performance ps3's and 360's. While you can play the crysis slideshow on your PC
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Yeah, I guess it is 50 bucks more expensive, however it wasn't so for 2 years, and even now people are STILL buying their HDDs fo the 360, driving up the cost. Your argument is, yeah the PC looks better but it costs more. My argument is, yeah the HDs look better but also cost more. I really can't help you any more if you don't see any irony in that (I find it HILARIOUS when HD fanboys start bitching about prices of a PC as the only defense against the PC while at the same time bitching out the Wii with the exact same words the PCers bitched them out).
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yes becoz since a year the arcade has been on par with the wii ($250) and the previous year was $50 more expensive. As opposed to a quality PC that costs several times over the cost of an xbox 360 ,$50 is a "huge amount"
Secondly, the wii nor the 360 require HDD's to play games- its an optional addon for 360
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Yeah and I think you fail to realize that PC hardware by this point has dropped off even more, a year ago you could buil a computer to run Crysis on Medium for $600, right now you can build a computer for about 500 to run it on a decent resolutoin (at THE LEAST your magical 720p) and on higher settings. Also the drop in Arcade wasn't up until a few months ago, not a year, thus up until a few months ago HD consoles were still more expensive, and they'd still rank on the Wii for haiving subpar graphics. Well same thing here, my PC's graphics are better than on your console (I can run most of the recent games at 1920x1200, which is equivalent to 1200p WITHOUT any upscaling or anything), live with it.
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A year ago, people were not having such an easy time with it.
"- For mere mortals, Crysis chugs. There, I said it. Those five words clear up years of speculation and misinformation. Unless you have an SLI setup with at least two 8800GTX video cards, do not expect Crysis to look like the oil paintings that EA has been passing off as in-game screenshots for the last 18 months. Well, to be totally truthful, the game can look this gorgeous on a single video card… if you prefer your framerate to run at a pace that makes the Lambert Glacier look hasty.
During your first days with Crysis, you'll spend more time staring at the advanced graphics options menu and various tweak guides on the Net (which are going to see some amazing traffic spikes when Crysis hits shelves) than the lush jungles within the game. I know I did - every time I managed to get a playable frame rate, I'd dick around with the options to try and get more eye candy without sacrificing frame rate. Which never happened.
This poor performance is a massive slap to the face with a reality trout, and one that we should have known was coming given the game's poor performance in the beta and demo. Our test machine is by no means a slouch - with a Core 2 Duo processor overclocked to 3.3GHz, 2GB of DDRII-800 memory, a GeForce 8800GTX and 680i SLI motherboard, this ninja cuts through every other game like a ninjato through decomposing manatee flesh. Yet in Crysis, this machine is lucky to get 25 frames a second… with all settings on medium, a resolution of 1680 x 1050 and no anti-aliasing (which, by the way, appears to be incompatible with the game's higher level shaders). A crafty motion blur effect goes some way to hide the sloth-like framerate, making turning seem much smoother than it is, but it won't fool anybody after a short while."
http://pc.ign.com/articles/835/835139p1.html
Well, one person at least.