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Forums - Nintendo - Nintendo making a sustaining change - killing next gen copycats in advance?

Alby_da_Wolf said:

@Infamy79 and others:
I don't remember their names or whether I read about them here or elsewhere, but some independent firms are designing, testing or even producing several motion control devices either for PC and consoles, one of them is a katana hilt-like controller splittable in two smaller ones (always katana hilt-like, but shorter).
Most of them started being designed even 7 or more years ago, so I guess you must do a controller very similar to Wiimote to infringe Nintendo's patents, otherwise either you must negotiate other firms patents rights or you can claim using known prior art if you choose a design that wasn't patented.

Good luck to them, but while it's an optional extra for PC and other consoles it will never completely take off as it will need games to support it. Unless there are enough people using it then developers won't include controls for it in their game, it's a classic catch 22. The Wii gets around it because it's the default control system for the console so all games support motion.

 



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Infamy79 said:
Alby_da_Wolf said:

@Infamy79 and others:
I don't remember their names or whether I read about them here or elsewhere, but some independent firms are designing, testing or even producing several motion control devices either for PC and consoles, one of them is a katana hilt-like controller splittable in two smaller ones (always katana hilt-like, but shorter).
Most of them started being designed even 7 or more years ago, so I guess you must do a controller very similar to Wiimote to infringe Nintendo's patents, otherwise either you must negotiate other firms patents rights or you can claim using known prior art if you choose a design that wasn't patented.

Good luck to them, but while it's an optional extra for PC and other consoles it will never completely take off as it will need games to support it. Unless there are enough people using it then developers won't include controls for it in their game, it's a classic catch 22. The Wii gets around it because it's the default control system for the console so all games support motion.

 

And lets not forget the games the peripherals launched with were perfectly suited to its attributes.

 



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

@Alby: We know there are various devices with similar functionalities, for example british In2Games have been developing motion controllers for years and they even have had a few controllers in the market.
Basically the tech that makes Wii Remotes motion sensing functionality possible is rather new (accelerometers sensing acceleration in multiple directions) and the pointer functionality is made in completely new fashion.
But, the thing is, that when some another console comes out with motion controller like Wii Remote, it's not going to have a competetive advantage of it, like Wii has. As i said in the OP, it would have been "easy" way to improve and have advantage in the next gen to make a controller function like WM+, but since it's soon out, a controller that works the same way, will be "old" since day one.



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Nintendo games sell only on Nintendo system.

^^
I totally agree that Nintendo really launched that tech into mainstream and exploited it like nobody ever before and being first and not standing on its laurels but furtherly developing the idea, it will be difficult to competitors to catch up, my post was just to confirm that unless they blatantly copy Wiimote, competitors should be quite safe on the patents side (and this was confirmed by Nintendo itself).
Ah, just for completeness sake, prior art for 6-D accelerometers+gyroscopes sensing existed for years in some fields of engineering, for example robotics and automation, in robotics it's often used a piezo based force sensing wrist too...
This said, for competitors there's still the big problem of inventing a controller at least as good as the next improved Wiimote, but different



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we have to love Nintendo, killing those useless hardcore games and replacing them with friendly games like wii music, ahhh so innovative and you have to love those synthesised instruments, so realistic, feels like I'm play them, also wii play, love the fishing, feels like I'm fishing in real life, the graphics are just so realistic, plus you get a free controller, what a bargain....love the way the futures going, I just hope Nintendo does away with those nasty harder games, geesh who needs them right?



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stof said:
Onyxmeth said:
Munkeh111 said:
Just because motion controls are the thing now, does not mean that they will still be the most popular type of control in 3-4 years

That's a very good point. If Nintendo decides to move in a different direction, they will move the forward trend of controls with them.

 

 

 

I can guarantee We will never see another major console that ONLY offers a traditional controller.

I wholeheartedly agree.

 



bdbdbd said:
stephen700 said:
I dont think Sony and MS are too worried right now they still have good sales and make a loss on every machine sold so they hardly want to sell more anyway.
PS3 has built in motion sensing already - if Sony actually used the motion sensing more i would not have to buy a Wii next year !.
I think the real wake up for PS360 HD consoles will come once nintendo firmly take a lead of over 50% of installed consoles sometime next year - there is nothing MS-Sony can do to stop this happening now.
Software vendors are now realising that to ignore the Wii is to loose a huge market.
Once Nintendo are over 50% more vendors will shift primary game development to the Wii based on it's huge user base and treat the old HD consoles releases as a secondary priority.
Wii is set to have an install base of around 100million units by 2010, and the software vendors just now are realising that fact the PS360 consoles are going to come out second best.

I should also point out that nintendo has a draw card that neither MS or Sony can ever match - Nintendo can bring out a True HD Wii console by 2010 which will make the PS360 look like relics of the past - i expect a quad core 4Ghz Power PC, 2 gigabyte memory and 8*BD drive & most importantly 100% backward compatability and a WiiMote V2.
MS-Sony can hardly counter Nintendo by terminating their existing consoles which are struggling to make a profit they will write off the PS360 as a huge loss (like MS did with the old Xbox) Nintendo own;s this gen and will dominate the next generation of consoles too.

 

2010 is way too early. Christmas 2012 for N6 would be more plausible and i don't think any of the next gen consoles will be pushing the specs. Sure they will be powerful in comparision to the current gen consoles, but they aren't state-of-the-art in the same fashion that 360 and PS3 were at the time of their launch. Number one objective will propably be hardware with affordable costs.

You are correct about not pushing the specs - Nintendo will not push the Specs - MS and Sony made that mistake and have to sell HW at a loss for at least another year. But in 2010 nintendo can do a new console with 2Gb memory and Quad core PowerPC and Blu-ray which trumps the 4 years old PS360 keeps 100 million users on nintendos platforms and still sells at a profit.( i have no doubt they will even do single disk multi-platform transitional game titles to help users migrate more easily.



PS3 number 1 fan

stephen700 said:

You are correct about not pushing the specs - Nintendo will not push the Specs - MS and Sony made that mistake and have to sell HW at a loss for at least another year. But in 2010 nintendo can do a new console with 2Gb memory and Quad core PowerPC and Blu-ray which trumps the 4 years old PS360 keeps 100 million users on nintendos platforms and still sells at a profit.( i have no doubt they will even do single disk multi-platform transitional game titles to help users migrate more easily.

Way too much faith in BRD.

Like I see it, if 3rd parties go on putting little content on the Wii, there will be zero incentive for Nintendo to move from DVD, as it will be enough. If XB360 can pass this gen with DVD, given the support from 3rd parties that Nintendo has currently, they will stay on DVD.



meh. I wouldn't say its killing it. Nintendo had the rumble out before the others, analog stick out before the others, shoulder buttons, reliable wireless controllers, trigger button, etc. all before the others. Didn't really stop the change in tides did it? Takes more than just a small control change. It takes radical steps, choosing a new path that others are afraid of, and heavy analyzation in areas where competition is blind.




Motion plus should come built-in with 2nd generation wii motes