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Infamy79 said:
Alby_da_Wolf said:

@Infamy79 and others:
I don't remember their names or whether I read about them here or elsewhere, but some independent firms are designing, testing or even producing several motion control devices either for PC and consoles, one of them is a katana hilt-like controller splittable in two smaller ones (always katana hilt-like, but shorter).
Most of them started being designed even 7 or more years ago, so I guess you must do a controller very similar to Wiimote to infringe Nintendo's patents, otherwise either you must negotiate other firms patents rights or you can claim using known prior art if you choose a design that wasn't patented.

Good luck to them, but while it's an optional extra for PC and other consoles it will never completely take off as it will need games to support it. Unless there are enough people using it then developers won't include controls for it in their game, it's a classic catch 22. The Wii gets around it because it's the default control system for the console so all games support motion.

 

And lets not forget the games the peripherals launched with were perfectly suited to its attributes.

 



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.