Onyxmeth said:
Are you implying that Wii-Motion + is more advanced than whatever motion thingers the competition are making and thus have killed any possible advantage they may have, or are you saying that the competition simply can't do any better than WM+ because it's as good as motion controls can get?
Also, for someone so well versed on the expansion strategy Nintendo is using to attract new gamers, this argument seems very ignorant on your part and below what I would expect you to say. It should be obvious to you that Sony and MS could mimic and better the motion functions and still not hit the expanded audience at all without other factors present. None of which either company has shown they possess.
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The idea behind my thought was the way how things have went so far. D-pad and buttons to D-pad and a larger number of buttons (including the shoulder buttons), analog stick to two analog sticks and so on. Even what Sony did as soon as Nintendo unvieled the Wii Remote, was to add the motion controls - with more axis, basically what WM+ does too. But Sonys problem was, that it just added a (part of the) functionality, not the way the remote is used and the "full" functionality. Basically Nintendo set the standard and Sony already have followed (among a few other companies), so the direction itself is pretty clear. Of course, the functionality itself can be made better and improved, but the key element is the 1:1 motions, which basically are "as good as it gets" with WM+ (despite there being room for improvement). If i'd make a bet, the biggest improvement to the WM+ controls next gen, will be full positioning in 3D space (what may be overshooting the customer), which is limited with Wii and WM+.