I'm very much planning on getting despite the dreadful rumors of it's Hip-Hop soundtrack. *shudder*
I'm downright shocked at how many people on here are dismissing the game based either on it's violence or their lack of knowledge on it. Christ, one guy called it a "fighting game." Talk about being uninformed.
Brief overview:
--It's made by Platinum Games, a company founded by people who artfully crafted Okami, Viewtiful Joe, Dino Crisis, and parts of the Resident Evil series (including part 4).
--It's story is somewhat similar to that of the Stephen King novel/80's Swartzenegger action flick Running Man, but bizarrely involving "terrorists" that force you to have to fight and kill to survive a futuristic, evil game show.
--It has countless ways to mix up the control and be inventive, and appears to encourage creative gameplay--creative in that it revolves around over-the-top humerous ways of killing people.
--The relation to No More Heroes is off-base, in my opinion. The only things it has in common with that are violence and cel-shading. Frankly, from what I've picked up from trailers and articles, it's overall personality is more in-line with that of Viewtiful Joe.
--It will be humerous.
--It will feature over-the-top violence and gore in a cel-shaded, comic book style with a focus on humor.
--It will feature a large adventure and individual challenges (read: minigames).
Standard/default weapon is a chainsaw.
--There will be environmental executions and other hazards.
--It will have, from my understanding, an exclusively made hip-hop soundtrack--but I forget the name of the guy doing it. He's supposedly a nerd/gamer, but I loathe hip-hop/rap/pop and this is the one thing I'm not looking forward to.
--Intended to be lighthearted (in a black comedy kind of way) and humerous--which may remind people of No More Heroes, but has reminded me a bit more of Viewtiful Joe.
--Boss battles top off every stage/level/area.
--Online, multiplayer, game length generally unknown.
--Release in "violence sensitive" European markets considered unlikely at this point--so far, the game is focused toward a North American audience and release, and then a potential Japanese release. European guys looking forward to this may be importing it.
I'm very much looking forward to this, The Conduit, and House of the Dead: Overkill--but will miss all of them due to deployment to Iraq. I'll have my wife pick them up for me in anticipation of my return home in 2010.