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Forums - Nintendo - Nintndo gives proof of third party Wii sales.

noname2200 said:
celine said:
noname2200 said:
Gorgory said:

A new PoP for Wii hasn't be officially confirmed ... yet. ( you are confusing some of that articles. The first one refered to the port released in 2007 on Wii )

 

Ubisoft said there's a Prince of Persia game on the Wii in development now in an official statement (click on the first blue text in the post you quoted:

"Representatives from Ubisoft confirmed today that "A game based on the popular Prince of Persia franchise is one of many titles Ubisoft has in development for Nintendo's Wii. At this time we can not provide an official date for the game or any additional information about it."

The one that I'm becoming less and less certain about is I Am Alive. I remember reading an official statement on the matter, but I can't find it anymore.

That article is from 2006

 



 “In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.”  Hiroshi Yamauchi

TAG:  Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.

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Kyros said:
RE:UC, Zak and Wiki and NMH have all done fine


Yes but apparently doing "fine" is the best the Wii can do. It simply doesn't have any third-party blockbusters apart from its core audience (sport games, music games, mini games) I am not saying that this is bad mind you and this audience clearly is much bigger than the people who want to play the next GTA, Gears, Bioshock on HD consoles. But it's library is terrible in a wide area of game types and this will not change in the mid future.

I take issue with this statement. Wii games have been doing more than just "fine": they've routinely been exceeding their publishers' expectations, and that refers to traditional games as well. Let us take No More Heroes as one example: true, it's sold only about 400k, which is pathetic compared to AAA games. But a AAA game it is not: Grasshopper Studios is a niche developer with puny budgets. In spite of that, it's gone on to be the best-selling Suda51 game ever, and he's been in the business for almost two decades now.

Capcom is an even more dramatic counter-example. By their own admission, they're bringing more games to the Wii precisely because their Wii games are exceeding their expectations. RE4 and RE:UC have both sold hundreds of thousands more units than Capcom was expecting, hence Dead Rising: Chop 'Til You Drop. Nor is Capcom the only example; Sega's games, THQ's games, Activision's recent games: many of these have been selling the most on the Wii.

I will grant you that hitherto the Wii's line-up has been deficient in certain areas. However, most of that seems poised to change in the near future. The Wii is getting more and more JRPGs by the week, FPS games are coming in soon (Call of Duty, The Conduit, etc.), Survival Horror is getting stronger and stronger on the system, it's already the king of sports and puzzlers, etc. etc. Granted the sandbox genre is mostly passing the Wii by so far, but it's the only genre I can think of where the Wii will NOT be improving shortly.

Celine said:

That article is from 2006

...

......

........

Reading comprehension for the win!

I have no idea how I missed that one. Sorry about that. I'll try to dig up the post-Ubidays announcement ASAP: I KNOW I read it somewhere.

Edit: Hmm, I guess I'll have to retract my statements, and move it all back to the "Rumor" category for now. The word is widespread and hasn't been contradicted by Ubisoft, but everyone's source is a single French reporter who didn't give any sources. Personally, I'm confident that it's happening (or else why not issue a denial, as Ubisoft often does?) but I'll concede that it's not official yet, and thus just a rumor. My apologies.



Kyros said:
Yes but apparently doing "fine" is the best the Wii can do. It simply doesn't have any third-party blockbusters apart from its core audience (sport games, music games, mini games) I am not saying that this is bad mind you and this audience clearly is much bigger than the people who want to play the next GTA, Gears, Bioshock on HD consoles. But it's library is terrible in a wide area of game types and this will not change in the mid future.

Stop being ignorant.  You know why blockbuster 3rd party titles haven't made it to Wii yet but your fanboy side won't acknowledge such logic.

 

All the major publishers put plans together that cover years of development cycles.  Prior to a new console cycle, they pick a console they think will give them the most opportunity to profit on.  I can point out 6 major publishers who already admitted they chose the X360 or PS3 and put their last string teams and budget effortsw (if anything at all) for Wii.  

 

For the past year pubishers have been scrambling trying to rewrite their budgetary development plans to include Wii.  So considering what it's had to face with the 3rd party publisher position, I'd say doing "fine" is actually pretty damn good.

 

Also, what is yoru time line for "mid future"?

 



The rEVOLution is not being televised

Stop being ignorant.


Stop being annoying.

For the past year pubishers have been scrambling trying to rewrite their budgetary development plans to include Wii.


We will see. I am not aware of any blockbuster titles that are announced apart from some ports of games that are clearly primarily targeted at the HD consoles (Call of Duty5, Force Unleashed ... ). This is only different for games targeted at Japanese where the Wii really dominates.

@noname2000 there will be better support for a wide area of games on the Wii in the future I agree with that. I mean it will have 50% of marketshare soon. But its still an afterthought compared to HD consoles in FPS, Action, Fighters, Racing Sims ... And I doubt that this will change.
I think we will see a clear division between HD and Wii this gen. You could say that third-party devs were surprised by Wii success and this is true but it has been 18 months so this excuse will wear out soon. And I am always surprised that there are so many people who simply do not believe that.
PS3 and 360 are an order of magnitude more powerful than the Wii so they will dominate in classic games. That's not surprising. The Wii has innovative controls and dominates the casual market. I don't see what there is to argue here.



This chart explains why Wii is going to have the best game line-up overall by the end of the generation. (As if the hardware sales didn't already explain it.)

You can fight it with your dying breath, but the market has chosen and the publishers/developers will follow suit or pay dearly.



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Kyros said: If you are content with Mario&Sonic you should consider buying a second gaming system .

RE:UC, Zak and Wiki and NMH have all done fine


Yes but apparently doing "fine" is the best the Wii can do. It simply doesn't have any third-party blockbusters apart from its core audience (sport games, music games, mini games) I am not saying that this is bad mind you and this audience clearly is much bigger than the people who want to play the next GTA, Gears, Bioshock on HD consoles. But it's library is terrible in a wide area of game types and this will not change in the mid future.

 

Have you ever actually played the game? It's one of the better minigame compilations out there, much more enjoyable than MP8 and RRR, I'd say.

As for games doing "fine" or not, it's all about hype.

If a piece of garbage like "Kane and Lynch" can sell a combined 1.8 million across PS360 while a gem like "The Orange Box" can't break a million across both, then we have to throw the argument of quality = sales out the window. And once that goes, we're left with the knowledge that whatever gets press gets sales.

It seems like most 3rd parties approach the Wii with more caution than a toddler dipping their toes in a swimming pool for the very first time. Not to say they haven't produced some good games worth owning, but the follow-up to producing a game is advertising it, and this seems to be the extra $$$ which many 3rd parties refuse to spend.

Do you think Bioshock, Gears and GTA would've done anywhere near as well as they did without the advertising they received? In GTA's case, the hype was built with GTA3 and has only moved forward.

Go to youtube and type in _______ commercial and fill in the blank with GTA, Gears, Bioshock, etc. You'll find plenty.

Meanwhile, I couldn't even find US commercials for Zack and Wiki, RE:UC or NMH, but you can find commercials for any of Nintendo's big releases without issue.

I'm placing the blame solely upon 3rd parties here. If they'd bother to properly advertise their games (and not make ads which portray the game as being for children) then it's not a stretch to suggest that they'd get better results.

It seems like the cheaper dev costs of a Wii game are only appealing because the 3rd party fancies it can also save on advertising costs. I forget who, but someone on this forum said it best with the sig quote along the lines of "Hey 3rd parties. Nintendo's fanbase is not your fucking PR department. Try advertising."



"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks

Red Steel 2 is a sequel to a million selling game. The first was rushed, but that doesn't change the fact that Ubisoft is working on a blockbuster series exclusively for the Wii.

Monster Hunter 3 is part of a blockbuster series (so blockbuster, it helped the PSP start selling like hotcakes in Japan), and it's a Wii exclusive.

Dead Rising is not a port. Since the graphics have to be reworked, it's technically a remake.

Call of Duty is not a port. Ports are made after the fact. This is a multiplatform release.

Those are just a few games, but that's are off the top of my head. So don't try any crap about the Wii not getting blockbuster games.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

@Lord: I believe there were other things that got remade than just graphics, such as 2nd persons view. But doesn't really matter whether it's a remake or a port.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

Kyros said:
@noname2000 there will be better support for a wide area of games on the Wii in the future I agree with that. I mean it will have 50% of marketshare soon. But its still an afterthought compared to HD consoles in FPS, Action, Fighters, Racing Sims ... And I doubt that this will change.
I think we will see a clear division between HD and Wii this gen. You could say that third-party devs were surprised by Wii success and this is true but it has been 18 months so this excuse will wear out soon. And I am always surprised that there are so many people who simply do not believe that.
PS3 and 360 are an order of magnitude more powerful than the Wii so they will dominate in classic games. That's not surprising. The Wii has innovative controls and dominates the casual market. I don't see what there is to argue here.

The sentence I bolded is another area in which we disagree. Yes, it's been eighteen months since the Wii launched, but it's only been half of that since it shed its "fad" image (mostly by not dying when Halo 3 released, as many were expecting). Nine months is nowhere near enough to develop a game: the average Wii game takes eighteen to twenty-four months to develop, but a port only takes six, which explains much of why the Wii's support has been what it's been so far. But the number of new announcements for the Wii that we've been seeing has been picking up dramatically, most notably (but not exclusively) for Japanese games.

I'll reiterate what I've said in other threads: many developers were caught by surprise by the system and were too enmeshed in HD projects to change course. That's changing now, which is why this winter will mark the first wave of third party support, albeit a wave that's far from overwhelming. But I expect that the situation next winter will be even more in the Wii's favor, as companies like EA, Activision, Sega, Capcom, and other big players have already gone on record as saying that they're getting over their surprise at the Wii's victory, and are increasing support for it. And of course, the small and mid-sized companies that can't afford to make HD games in the first place have already hopping on the Wii train (Hudson, Tecmo, Marvelous, Majesco, etc.). But you're probably still not convinced. Fair enough. Time will shortly tell which of us is correct. I bet on me.

The sentence I've underlined is another one in which we disagree. The Wii is already making a killing on sports games because of its innovative controls (Tiger Woods, for instance, sells best on the Wii). That's why EA is increasing the number of sports franchises it's bringing to the console, with only its NHL game being absent. As I wrote earlier, FPS games are starting to come to the Wii in higher numbers, although I freely grant that it still lags behind the HD consoles in that regard (for now).

Many of the biggest third party action games are receiving Wii ports, RPGs are gravitating towards the Wii, etc. Even in the fighting genre the Wii's not doing too bad: many of the Japanese fighters are coming to the Wii, with the only notable exceptions being Soul Calibur and Street Fighter (and the latter might come as well, according to its creator: Capcom's certainly not been shy about porting its games over so far). It's also getting things like Clone Wars and Castlevania Judgment as exclusives. The Wii's crushing the HD consoles when it comes to rhythm and music games, which is currently a huge genre (most of the music games are either getting a Wii version, or they're Wii-exclusive). Most third-party platformers are getting a Wii version (although they're few and far between). I'll freely admit that I'm not interested in racing sims, and therefore I can't speak for what games are releasing on the genre on any system, so you may or may not have a point there, I don't know.

In the end, I can't really say that the Wii's too far behind in most of the classic genres either, and it seems to me that it's closing in fairly quickly on that front. But again, I suppose time will tell. Still, the situation is nowhere near as lopsided as you're making it seem.



Onimusha12 said:
Third Party Developers don't want the Wii to win so don't expect to see anymore third party support than we are now.

Maybe. But business are business and eventualy they must have to swallow their hardcore pride and start working in it. Remember the Genesis? Companies ignored it until it was number one in US.