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he never dissapoints
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he never dissapoints
It'd be wonderful if this game design savant would share with us how Mario Galaxy would have been "light-years better" with the removal of gesture-or-pointer-based controls as to enlighten us troglodytes that thought their inclusion was a very large part of what made the game so enthralling.
^yeah that part i was also confused about,SMG is better with the motion controls,some stars can only be obtained with the motion controls and they were really fun
How would more buttons have made SMG better?
SMG doesn't need more buttons.
The Wii remote has enough buttons, it's just that you can't reach them all with one configuration, which is annoying for ports.

| RolStoppable said: Brad Nicholson is a douche bag. (Are we allowed to say this? If not, I didn't say it.) |
That's funny. That's the first thing that came to my mind. I really can't see SMG needing or improving with more buttons. Though a fighter game currently seems to need more buttons. It would be interesting to see a Fighter figure out a way to do it without serious waggling.
Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.
Article seems like damage control for the hardcore really.
brute said:
he never dissapoints |
That whole bold quote is pretty stupid on his part.
I remember this interview... there was more to it though... but this version of the article I read before seems to be implying something different.
I'm Unamerica and you can too.
The Official Huge Monster Hunter Thread:
Although the motion controls were solid in Galaxy, personally I don't think they were integral in making the game great. I think just about every motion aspect of the game could have been replicated with a controller without a big loss. With that said, the brilliance of Galaxy comes from the absolutely stellar level design. Never have I played a platformer with more polished and well thought out levels. That's the monumental achievement of the Galaxy team.
My Top 5:
Shadow of the Colossus, Metal Gear Solid 3, Shenmue, Skies of Arcadia, Chrono Trigger
My 2 nex-gen systems: PS3
and Wii 
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Prediction Aug '08: We see the PSP2 released fall '09. Graphically, it's basically the same as the current system. UMD drive ditched and replaced by 4-8gb on board flash memory. Other upgrades: 2nd analog nub, touchscreen, blutooth, motion sensor. Design: Flip-style or slider. Size: Think Iphone. Cost: $199. Will be profitable on day 1.