i dont know how ps2 outsold gc
the_bloodwalker said:
Actually... the Genesis had better graphics than the SNES. But the problems were the Audio, the number of channels, the output capacity, etc. Genesis was an outbalanced system and the SNES was balanced |
Show me the games that prove the Genesis had better graphics. The Genesis was sub par in everything but some sports games and green blood.
Prepare for termination! It is the only logical thing to do, for I am only loyal to Megatron.
This is the second generation (or third?) a weaker console beats a more powerful one in terms of graphics.
ANyone thinking that graphcis sell a system is in serious, SERIOUS denial.

| Pete_Beast said: This is the second generation (or third?) a weaker console beats a more powerful one in terms of graphics. ANyone thinking that graphcis sell a system is in serious, SERIOUS denial. |
Actually alot more than that The nes,snes,ps1,ps2, and wii are all weaker than at least one of their competitors.
| dib8rman said: I'm a bit suprised, I felt like playing a Zelda and I already played OoT on VC way too many times, so I poped in Twilight Princess and I'm suprised - maybe I was playing OoT for too long, but the graphics on Twilight Princes is amazing, the shadowing, the lighting, the models, the bump maping and morphing everything was there, it made me think of two things; if graphics sell systems then how come the PS2 out sold a system that could produce this kind of immersion in visuals. The next thing was, did we need a Wii to begin with, why didn't Nintendo just employ the same philosophy to the Game Cube and outsell Sony and Microsoft; these graphics are amazing I mean I'm not certain if the GC version looks worse but if I remember this is a GC port, I'm using components though... either way this game is beyond good enough, it's directly comparable to Mario Galaxy, but I like the feel of the Zelda worldmore, great job to Nintendo. |
Trust me, it looks great even with the shitty composites that come packaged with the GameCube.
The reason Nintendo didn't implement the Wii philosophy to the GameCube was because of their president at the time. Hiroshi Yamauchi was the president of Nintendo all the way up to the beginning of the GameCube/PS2/Xbox era and what the company saw as their failure during the PS1/N64/SAT generation was that Nintendo 64 used cartridges instead of CDs. That problem was corrected with GameCube. But, third parties were still reluctant to produce games for Nintendo's then-new 128-bit GameCube. They knew they already had success with the PlayStation brand because of PS1. Making games for the GameCube would be a risk. A risk many developers weren't willing to take.
Capcom was one of the dev's that decided to take a chance with the GameCube, producing the "Capcom 5" or five exclusive Nintendo GameCube titles. These games were Resident Evil 4, P.N. 03, Viewtiful Joe, Killer7, and Dead Phoenix. The latter was cancelled (some say it will come out on the Wii someday) and RE4, VJ, and Killer7 were ported to PS2 at one point or another. Of these, only P.N. 03 was exclusive.
Anyways, Yamauchi directed the company in a fashion which suited graphics (like Microsoft and Sony with their respective systems). He even called the GameCube "The Ferrari of the current systems" (which at the time he said that was Dreamcast/PS2 before Xbox). When Satoru Iwata became the new company president in 2002, he made some drastic changes selling Rare, Ltd. to Microsoft in the process (good thing too or Grabbed by the Ghoulies and other Xbox crap would've landed on the GameCube). Iwata led the company with a more casual approach. This is why late in the generation we saw quirky titles such as Odama (military-pinball strategy game) and Chibi-Robo (platformer-esque game).
The GameCube was advertised as a "family-friendly system" but with a quite complicated controller (if you weren't a gamer) and a selection of games that favored the Nintendo diehard, it crashed and burned. This is why we see games such as Wii Sports, Wii Play, Brain Age: Wii edition, and Mario Party 8 on the Wii more often then we see Zelda or Metroid.
I hope that clears everything up!
I remeber buying PN03 - I thought it was a Sega game with how horrible it controlled.
My hands litterally couldn't handle the needed button mashing.
I'm Unamerica and you can too.
The Official Huge Monster Hunter Thread:
To my eyes, the best looking game of GameCube is the Wind Waker.
Twilight Princess was awesome but nothing really new visually.
Master Mii Artisan
| MadHatter said:
Twilight Princess was awesome but nothing really new visually.
|
I hated that art style. Anyway, graphics don't matter. PS2 was the most popular console last generation with so-so graphics and terrible loading time.
When I played Twilight Princess the first time, I was also really impressed by the graphics. Sure it doesn't look like anything on the HD consoles but I rather have a 50 hours game with that kind of graphics than a 10 hours game.
How many cups of darkness have I drank over the years? Even I don't know...
20% better graphics means nothing. Just compare games.
When I compare MKDD (576i) to MKWii (480p) with a component cable on my big plasma screen the graphical difference really is BIG. When you compare the games on my old 22" tv the difference is not that big, but that also is the case between ps2/ps3 and xbox/xbox360 games.
Currently Playing:
Wii: Mario Kart Wii, Wii Sports Resort