Fishie said:
Funny considering they showed the engine on PS3 well over 3 years ago.
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You're not supposed to point out that ... Most PS3 fans are unwilling to accept that most of the best 3D engine programmers have had the PS3 hardware for 2 to 3 years by now, and have devoted high quality teams to maximize performance towards the PS3 build.
Now, they're correct in that most dedicated developers seem to get better performance out of the PS3 but (in my opinion) that is far more likely the result of being able to customize the underlying engine towards the requirements of the game than because of the PS3's capabilities; basically, certain design decisions that have to be made when you're producing a generic solution (like a licenced 3D game engine) end up being less efficient at some things than something which was designed specifically too solve that problem.