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Fishie said:
davygee said:

Okay, here we go:

  1. Epic stated that UT3 was doing more on the PS3 than Gears was on the 360.
  2. Epic have been working on the 360 using UE for 3/4 years now and it is to be expected that they can get the best out of UE on the 360 compared to the 2 years of development on the PS3.
  3. 360 UT3 comes out 7/8 months later than the PS3 version, so it is to be expected that Epic can do more with it now.

All in all, it is to be expected.  I would be worried if UT3 was the same or not as good as the PS3 version seeing the later release...add to this, that Epic need to spin a little positivity on the released of UT3, seeing as nobody really cares about it now.

 

 Funny considering they showed the engine on PS3 well over 3 years ago.

 

You're not supposed to point out that ... Most PS3 fans are unwilling to accept that most of the best 3D engine programmers have had the PS3 hardware for 2 to 3 years by now, and have devoted high quality teams to maximize performance towards the PS3 build.

Now, they're correct in that most dedicated developers seem to get better performance out of the PS3 but (in my opinion) that is far more likely the result of being able to customize the underlying engine towards the requirements of the game than because of the PS3's capabilities; basically, certain design decisions that have to be made when you're producing a generic solution (like a licenced 3D game engine) end up being less efficient at some things than something which was designed specifically too solve that problem.