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Forums - Gaming Discussion - Wii is as powerful as original Xbox

windbane said:
Gballzack said:
windbane said:
Gballzack said:
windbane said:

You are being sexist by saying that kids and girls don't like those game types. As a kid I loved RPGs, racing games, and FPSs on the PC.

You are the one that is constantly attacking. It's all you do.


Yes, I'm obviously being sexist against children, brilliant counter. I'll remember that one next time anyone tries to claim Nintendo is kiddy crap. And yeah obviously i'm the antagonist here, because it wasn't you who attacked me in the John Carmack thread, it wasn't you who attacked me in the Blu-Ray thread, its not you who picks the fights at all, its obviously me who's the problem here. Yeah, I think I'm gonna report this thread now.


Sexist and ageist, obviously. Should I seperate those 2 into 2 paragraphs so you understand? I also know many girls that like those game types. Nice try, though.

Edit: And btw, why do you assume I'm a guy? Whatever.


If anything you say is true, then why is there the stigma of kiddy crap? In this pathetic counter you've basically turned against everything Sony trolls believe in. Also I'm bemused that this is the only point you could think to counter in that whole tyrade? Why not adress the rest of it?


If you start addressing everything I say to you, then I'll respond to the rest of what you say up there.  You have yet to acknowledge that DL DVDs read slower than blu-ray.

Why do I have to acknowledge it when that wasn't even an issue I contested to begin with. I never said blu-Ray read faster or slower than anything, I said it was handicapped by its need to have redundant data to read as fast as it had. Also, nice try trying to use another thread to justify your cop-out in this one, sigh... You really need to take some classes on debating. You just can't keep up with me. If you read the conversation right to begin with you wouldn't be having this problem. And why is it that your lack of ability to debate ends up becomming everyone's problem?

windbane said:

1. The only developer to state that achieved load times twice as fast than the 360 version.  How?  Using the hard drive.  

2. You'll notice the Wii doesn't have a hard drive either. 

 

1. What does that have to do with any point I brought up.

2. I never said it did.



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Lock it up plz. The Wii doesnt´have graphics as good as 360 and PS3, not even close probably. So? WHO CARES.

I was playing Ratchet and Clank the next day for first time. Ive played 360 and PS3 games. And I really enjoyed the game. Honestly, you should understand that most people still think ps2 graphics are good. Thats because they are normal people, people that play games for fun, not because of how good it looks.

This thread is pointelss...lock it Ben.



Yes plz lock this up. Where's a fucking mod when you need one.



Yeah it's obvious that this thread is going to be locked soon, I just wish locked threads didn't go to the end of the list of threads.



Legend11 said:
Yeah it's obvious that this thread is going to be locked soon, I just wish locked threads didn't go to the end of the list of threads.

I'm quite glad they do actually. :p Yet another thread ruined by Sony trolls, if they could only get over the PS3 then this thread might actually maintain some civil decency.



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when their system is failing they gotta grab at something and even if that means critising a console that sells more in a week than they do in a month



Wii number: 2758-1649-6225-4782


Click here to level up my license!

marcus1979 said:
when their system is failing they gotta grab at something and even if that means critising a console that sells more in a week than they do in a month

Yeah it is really sad. Oh well, guess we'll just have to take it on the chin, you really have to feel sorry for them though at the same time you can abide them ruining the forum for everyone else.



Gballzack said:
windbane said:
Gballzack said:
windbane said:
Gballzack said:
windbane said:

You are being sexist by saying that kids and girls don't like those game types. As a kid I loved RPGs, racing games, and FPSs on the PC.

You are the one that is constantly attacking. It's all you do.


Yes, I'm obviously being sexist against children, brilliant counter. I'll remember that one next time anyone tries to claim Nintendo is kiddy crap. And yeah obviously i'm the antagonist here, because it wasn't you who attacked me in the John Carmack thread, it wasn't you who attacked me in the Blu-Ray thread, its not you who picks the fights at all, its obviously me who's the problem here. Yeah, I think I'm gonna report this thread now.


Sexist and ageist, obviously. Should I seperate those 2 into 2 paragraphs so you understand? I also know many girls that like those game types. Nice try, though.

Edit: And btw, why do you assume I'm a guy? Whatever.


If anything you say is true, then why is there the stigma of kiddy crap? In this pathetic counter you've basically turned against everything Sony trolls believe in. Also I'm bemused that this is the only point you could think to counter in that whole tyrade? Why not adress the rest of it?


If you start addressing everything I say to you, then I'll respond to the rest of what you say up there. You have yet to acknowledge that DL DVDs read slower than blu-ray.

Why do I have to acknowledge it when that wasn't even an issue I contested to begin with. I never said blu-Ray read faster or slower than anything, I said it was handicapped by its need to have redundant data to read as fast as it had. Also, nice try trying to use another thread to justify your cop-out in this one, sigh... You really need to take some classes on debating. You just can't keep up with me. If you read the conversation right to begin with you wouldn't be having this problem. And why is it that your lack of ability to debate ends up becomming everyone's problem?

windbane said:

1. The only developer to state that achieved load times twice as fast than the 360 version. How? Using the hard drive.

2. You'll notice the Wii doesn't have a hard drive either.

 

1. What does that have to do with any point I brought up.

2. I never said it did.


Let me try a step by step for you.

1. You said blu-ray required 1/3rd (made up stat) redundant data on the disc.

2. The only reason for that would be to help load times.

3. #2 means you were talking about load times.

4. Oblivion shows that when using the hard drive the load times can be twice as fast on the PS3.

5. Load times are slower for DL-DVDs when compared to blu-ray.

6. You continue to ignore #5 because you are trying to act like you were not referring to load times.

7. Blu-ray does not need redundant data as much as you claim because of fact #4 and fact #5.

Got it?

 

Edit: Please don't use curse words. Thanks.

Edit2: I mentioned the Wii does not have a hard drive to technically keep this thread on topic. I do that a lot.



LordTheNightKnight said:
bugmenot said:
So far as I can tell, the lack of programmable shaders shouldn't be a problem if programmers tried using their imaginations and brains a bit. Factor 5 achieved Normal mapping on GC (on the graphics chip) by going into low level machine code.

GC was capable of hardware specularity, environment mapping and bump mapping without any particular coaxing.

Shadow of the colossus either achieved or cleverly faked fur shading, self shadowing, soft shadowing, vector based motion blur, HDR lighting, bloom lighting, a couple of sort of specularity effects, volumetric fog effects, and even a kind of sub-surface-scatter effect, ON THE FREAKING PS2. Sure PS2 had vector units on the CPU, but the GPU didn't even have hardware transform and lighting. My point is, if developers tried, they could do versions of all these effects, and add Normal mapping and depth of field for good measure, on Wii.

As it is, developers are treating Wii like it was an N64. I've heard developers talk about how it's difficult to do environment mapping on Wii. NINTENDO DID IT ON THE FIRST N64 GAME!! EA said it was impossible to do Inverse Kinematic type animations until Xbox 360 came along. NINTENDO DID IT ON WAVERACE 64!

Like all the problems with Wii games to date, I put the current limits of displayed graphics down to laziness. Wii doesn't appear to be less powerful than Xbox on any particular part. It just seems to be less flexible (read: developers can't use their basic lines of shader code without thinking).

I have to add that the N64 was built to be heavily programmable. Unfortunately, that programming was mainly used for getting around buses that were too slow or too small. Also, I don't think Mario 64 had normal mapping. It had trilinear mapping, but that's a different effect than normal mapping, which is a more advanced version of bump mapping (in that it has a full color overlay to simulate a rough surface, instead of monochrome overlay).

As for the Wii, I'd like to know what it's processor can do. Most of the shading and mapping on the PS2 was thanks to its processor, and the Wii has those five exocution units. What to they do? Also, did the GC have programmable shading? If it didn't, it didn't seem to hurt its graphics.


 Sorry for my late reply, but I have to correct you. If you read my post which you quoted, I said that Mario 64 had Environment Mapping (Metal Mario), not Normal Mapping, which actually wasn't invented round about until Far Cry came along. For those who don't know, Environment mapping is a trick for faking reflective surfaces. A false texture representing an image of the surroundings (or at least a guess at it) is pasted on a surface, but the system "slides" the texture across the surface in response to the changing angle of the surface to the camera, much as the image in a mirror moves when the mirror rotates. This creates the optical illusion of a mirrored surface. True reflection mapping can be achieved with shaders, by calculating the angle of the surface relative to the camera, and tracing back the line of incidence of light from the original surface, and rendering that. This is extremely power hungry, but has the advantage of making a true reflection that looks like the surroundings. Clever programmers would use an intermediate version: rendering a low grade version of the environment onto a box in place of the shiny object, then using that texture box as a traditional envoronment map.

To elaborate on your explaination of Normal mapping, a traditional bump map is a hidden texture map describing differential response to light. That means for instance, a dark spot on a bump map will cause that part to remain dark unless the light source is shining brightly from right above. A light spot on a bump map will respond brightly when the light is at a wide variety of angles and intensities. The former would represent a valley in a surface and the latter would represent a peak. Because only 1-dimensional data is coded (height) it's represented as a greyscale image.

A Normal map by comparrison codes the angular and height offset between the "high grade" version of the surface that the developer pre-computed on a super computer, and the low grade version that's being displayed. Because these offsets are in 3-dimensions (x,y and z) representing vertical rotation, horizontal rotation and height, three channels are required to code it, and convieniently, developers assign red, green, and blue, as each of the three. It gives a mure realistic response to light, with surfaces responding to the angle of light as well as proximity.



windbane said:
Gballzack said:
windbane said:
Gballzack said:
windbane said:
Gballzack said:
windbane said:

You are being sexist by saying that kids and girls don't like those game types. As a kid I loved RPGs, racing games, and FPSs on the PC.

You are the one that is constantly attacking. It's all you do.


Yes, I'm obviously being sexist against children, brilliant counter. I'll remember that one next time anyone tries to claim Nintendo is kiddy crap. And yeah obviously i'm the antagonist here, because it wasn't you who attacked me in the John Carmack thread, it wasn't you who attacked me in the Blu-Ray thread, its not you who picks the fights at all, its obviously me who's the problem here. Yeah, I think I'm gonna report this thread now.


Sexist and ageist, obviously. Should I seperate those 2 into 2 paragraphs so you understand? I also know many girls that like those game types. Nice try, though.

Edit: And btw, why do you assume I'm a guy? Whatever.


If anything you say is true, then why is there the stigma of kiddy crap? In this pathetic counter you've basically turned against everything Sony trolls believe in. Also I'm bemused that this is the only point you could think to counter in that whole tyrade? Why not adress the rest of it?


If you start addressing everything I say to you, then I'll respond to the rest of what you say up there. You have yet to acknowledge that DL DVDs read slower than blu-ray.

Why do I have to acknowledge it when that wasn't even an issue I contested to begin with. I never said blu-Ray read faster or slower than anything, I said it was handicapped by its need to have redundant data to read as fast as it had. Also, nice try trying to use another thread to justify your cop-out in this one, sigh... You really need to take some classes on debating. You just can't keep up with me. If you read the conversation right to begin with you wouldn't be having this problem. And why is it that your lack of ability to debate ends up becomming everyone's problem?

windbane said:

1. The only developer to state that achieved load times twice as fast than the 360 version. How? Using the hard drive.

2. You'll notice the Wii doesn't have a hard drive either.

 

1. What does that have to do with any point I brought up.

2. I never said it did.


Let me try a step by step for you.

1. You said blu-ray required 1/3rd (made up stat) redundant data on the disc.

2. The only reason for that would be to help load times.

3. #2 means you were talking about load times.

4. Oblivion shows that when using the hard drive the load times can be twice as fast on the PS3.

5. Load times are slower for DL-DVDs when compared to blu-ray.

6. You continue to ignore #5 because you are trying to act like you were not referring to load times.

7. Blu-ray does not need redundant data as much as you claim because of fact #4 and fact #5.

Got it?

 

Edit: Please don't use curse words. Thanks.

Edit2: I mentioned the Wii does not have a hard drive to technically keep this thread on topic. I do that a lot.


Windbane, you're arguing this in the wrong thread, if you actually bothered to keep topics in their own threads you wouldn't be getting your butt handed to you right now. The only reason you're trying to argue this here is because you lacked any substance to counter anything I had to say here so like a true troll, you tried using another thread as a weapon when in fact you had taken everything I'd said erronously out of context. Either way I think you had better be getting back to Blu-Ray thread, you know, the one where you're arguing against everyone in the thread.