| NJ5 said: @Jordahn: I didn't ignore it... I'm merely saying that both games have advantages the other one doesn't... Uncharted has more detailed models according to you, but how many of those models can you see on the screen at a given time? In Ninja Gaiden 2 you sometimes have upwards of 10 enemies close to you(and the corpses don't disappear), of course the characters can't be as detailed. That's not to mention the really ridiculous parts with dozens of enemies (where, admittedly, there's some slowdown). Ninja Gaiden 2 is also calculating many more pixels per second as you can see in my previous post. I have looked at many PS3/360 games, and so far I haven't seen anything which tells me one is vastly superior to the other.
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I don't remember corpses disappearing in uncharted. I am going to play it real quick to see how many people are on screen at once.
Also since your argument seems to have come down to how many pixels are being rendered at once, and not how it looks, what was wrong with Ratchet and Clank? (other than it beating NG2 in this category)












