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Forums - Gaming - PS3 vs 360: GRAPHICS

NJ5 said:

@Jordahn: I didn't ignore it... I'm merely saying that both games have advantages the other one doesn't... Uncharted has more detailed models according to you, but how many of those models can you see on the screen at a given time? In Ninja Gaiden 2 you sometimes have upwards of 10 enemies close to you(and the corpses don't disappear), of course the characters can't be as detailed. That's not to mention the really ridiculous parts with dozens of enemies (where, admittedly, there's some slowdown). Ninja Gaiden 2 is also calculating many more pixels per second as you can see in my previous post.

I have looked at many PS3/360 games, and so far I haven't seen anything which tells me one is vastly superior to the other.

 

 

I don't remember corpses disappearing in uncharted.  I am going to play it real quick to see how many people are on screen at once.

Also since your argument seems to have come down to how many pixels are being rendered at once, and not how it looks, what was wrong with Ratchet and Clank?  (other than it beating NG2 in this category)



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NIKOS_SE said:
Judging from the games so far they both have the same quality.

While x360 has a better gpu than ps3,ps3 has a secret weapon,cell.The cell processor can work like a gpu thus producing more detailed worlds/

i think that is the biggest difference.thanks to blu-ray(5 times the capacity of double-layer dvd ) and cell the ps3 can produce more detailed worlds.Otherwise they are on par

 

 Polygon troughput is still trough the GPU for PS3 so no matter how much CELL can do in theory it is still constrained by the GPU.



Yakuzaice said:
NJ5 said:

@Jordahn: I didn't ignore it... I'm merely saying that both games have advantages the other one doesn't... Uncharted has more detailed models according to you, but how many of those models can you see on the screen at a given time? In Ninja Gaiden 2 you sometimes have upwards of 10 enemies close to you(and the corpses don't disappear), of course the characters can't be as detailed. That's not to mention the really ridiculous parts with dozens of enemies (where, admittedly, there's some slowdown). Ninja Gaiden 2 is also calculating many more pixels per second as you can see in my previous post.

I have looked at many PS3/360 games, and so far I haven't seen anything which tells me one is vastly superior to the other.

 

 

I don't remember corpses disappearing in uncharted.  I am going to play it real quick to see how many people are on screen at once.

Also since your argument seems to have come down to how many pixels are being rendered at once, and not how it looks, what was wrong with Ratchet and Clank?  (other than it beating NG2 in this category)

My argument didn't come down to anything, IMO I have provided enough evidence to prove my claim that neither game is vastly above the other. Do you believe otherwise or are we arguing over an agreement?

Regarding Ratchet and Clank, as I said I don't know enough about graphics to compare it to a non-cartoony game.

 



My Mario Kart Wii friend code: 2707-1866-0957

NJ5 said:
leo-j said:
NJ5 said:

leo-j, stick this in your head: The PS3 and 360 haven't shown (or guaranteed) anything which is far above each other in terms of graphics.

The two systems have a substantially different architecture, so you will see games doing certain things better on one system than the other. What you probably won't see (according to me and many others) are games which, all things considered, are far above what the other platform can do.

 

 

I have yet to see a better looking 360 game than gears of war, and uncharted is already considered the best looking console game.

Also with the recent release of GEARS 2 video, it seems the only graphicle inhancement was more enemies on screen and better lighting than gears of war, which indicates that gears 2 has peaked the 360 interms of performence hence why we see no visual improvement from gears 1 to gears 2.

On the other hand, Uncharted which is techinically more impressive than GEARS 1, is inferior to a couple of games for consoles. These games are " MGS4, and KILLZONE 2". Killzone 2 shows everything that seemed to be impossible on the PS3 hardware and surpasses expectations, those that doubt it are blind to see the truth.

 

I'm still waiting for a 60 fps PS3 game which looks better than this with as many character models on screen and the same detail:

http://xbox360media.ign.com/xbox360/image/article/843/843290/ninja-gaiden-2-20080102000128225.jpg

I'm not even sure Uncharted really looks much better than Ninja Gaiden 2, and Uncharted is 30 fps... I never played Uncharted, but from the screenshots I can sure see it's a pretty well-done game, but technically... nothing above what the 360 has proven IMO.

 

 



@tanker: We've been discussing Uncharted for the past 30 posts, you have some catching up to do ;)



My Mario Kart Wii friend code: 2707-1866-0957

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Jordahn said:
NJ5 said:

@Jordahn: Sure, I agree. But gameplay is precisely the reason why a faster-paced game like NG2 needs to run at 60 fps to control well, while Uncharted does fine at 30 fps. It's not just about being a graphical-whore.

Another way to put it is that I believe both the PS3 and the 360 could handle both games fine, in the worst case after small adjustments to account for the differences between the two consoles.

 

 

 I see your point in this.  Could NG2 run fine at 30fps?  I guess we'll never know.  But since I can run at 60fps while working well for its gameplay, more power to it.

I don't know about NG2, but in Ninja Gaiden Black (Xbox) the framerate drops to 30 fps when using Ninpo, and that's noticeable. NG2 is faster than NGB, which tells me it would be even worse.

 



My Mario Kart Wii friend code: 2707-1866-0957

they are too close to tell which one is better



tag:"reviews only matter for the real hardcore gamer"

NJ5 said:
Yakuzaice said:
NJ5 said:

@Jordahn: I didn't ignore it... I'm merely saying that both games have advantages the other one doesn't... Uncharted has more detailed models according to you, but how many of those models can you see on the screen at a given time? In Ninja Gaiden 2 you sometimes have upwards of 10 enemies close to you(and the corpses don't disappear), of course the characters can't be as detailed. That's not to mention the really ridiculous parts with dozens of enemies (where, admittedly, there's some slowdown). Ninja Gaiden 2 is also calculating many more pixels per second as you can see in my previous post.

I have looked at many PS3/360 games, and so far I haven't seen anything which tells me one is vastly superior to the other.

 

 

I don't remember corpses disappearing in uncharted.  I am going to play it real quick to see how many people are on screen at once.

Also since your argument seems to have come down to how many pixels are being rendered at once, and not how it looks, what was wrong with Ratchet and Clank?  (other than it beating NG2 in this category)

My argument didn't come down to anything, IMO I have provided enough evidence to prove my claim that neither game is vastly above the other. Do you believe otherwise or are we arguing over an agreement?

Regarding Ratchet and Clank, as I said I don't know enough about graphics to compare it to a non-cartoony game.

 

I don't believe either is vastly above the other all things considered, but Uncharted looks better while NG2 has a better frame rate.  The only place we will see a vast difference is on PC.

 



Yawn. The which is better question 360 or PS3 will never be answered. Each system's architecture is too different to compare, one has more memory, one has faster memory, one has unified memory, one has dedicated memory, one has 3 cores, one has a multi-threaded PPE + 6 SPEs, one is inorder, one is outoforder..... You can't do side by side comparisons of multiplat games because they should look identical. They will be dumbed down to the lowest common denominator. It is difficult to judge by exclusives because it is too subjective.

That being said, I will put GT5P, Uncharted, and MGS4 at the head of the class for graphics this gen.

@NJ5 - Wasn't Ninja Gaiden Sigma full 720p hd @ 60 frames per second as well?



Thanks for the input, Jeff.

 

 

here I will help some more :