@makingmusic476
>> When playing a Wii game, I can NEVER tell whether to press + or -, and I'm sure the buttons cause even more confusion for casuals.
Yes I see your point about +/- buttons. Indeed, it's sometimes confusing to us.
But that's because we are gamers.
Most of "real" casuals who just play Wii Sports or Mario Party don't even think about what these buttons really are. They usually don't even need to use them as they can just simply point and click A button to navigate.
The point, however, is not about what these people think after they pick up Wiimote.
The whole point is that they actually pick it up.
They do so because Wiimote looks just like another TV remote. TV remote don't scare the hell out of moms and grandmas. In their eyes, +/- buttons are volume buttons.
Once they pick it up, it's a "mission accomplished" hardwarewise.
+/- buttons are one example, but still is a good example because it shows how people generally pay too much attention to the motion-sensor and miss the big picture. The whole hardware design has to be totally in sync.
That's why simply attaching the motion-sensor technology to dual shock won't be as successful as Wiimote in the casual market. The ad-hoc approach will only lead to a failure. The entire strategy has to be carefully constructed with casuals in mind.
No, it's not going to stop 'Til you wise up
No, it's not going to stop So just ... give up
- Aimee Mann