Soriku said: Ubisoft is definitely listening to all the negative comments being thrown around about their casual games heading to the Wii. Unfortunately, they didn’t really have anything to say that will make you happy. Huge thanks to MickiFree for the heads up! This is a forum post from Raide, UK Forum Manager… The true of the matter is this, the Wii is a very different console than what most games developers are used to. What the hell, I'll argue this. The Wii has comparable abilities to the the 6th generation consoles that people developed on for years. I think it may have been one of Nintendo's goals to assure the Wii wasn't so much different from the cube in architecture to ease the transition, and the nunchuck was design to emulate traditional controllers. Why do some people have this misconception that Wii games MUST be different. The Wii has managed to make a huge success from having games on it that just would not work on a conventional console. The Wii has also managed to increase the market share to a huge group of people that are not that interested in gaming. With Wii Sports, Wii Fit and all manner of games built for family play, Nintendo know who they are marketing for and it is not die hard gamers. Again this narrow minded view that the expanded market is the Wii's ONLY market. Obviously Nintendo DOES consider the "die-hard" gamers as part of their audience (which is everyone) or they wouldn't bother making games like Metroid Prime, Zelda, Battalion Wars, Smash Brothers, or Fire Emblem all within the first 18 months of it's release. If you look at the most successful Wii games, they are not amazing new AAA games, they are predominantly family orientated games/alternative games. First, why are "amazing new AAA game" and "family orientated/alternative game" mutually exclusive? What about something like Guitar Hero? (Which sells great on the Wii as it does almost anywhere) It's certainly alternative and has family appeal as well appealing to "die-hard" gamers. Also wouldn't it be excepted there aren't a lot of "amazing new AAA games" on the Wii's best sellers when almost no one but Nintendo bothers to make them, and the ones that are made do chart. Like Red Steel, which despite receiving mixed reviews for being a buggy rushed mess of a game, sold over a million copies worldwide. Looking at the current UK games sales for Wii Wii Sales Link, there are not that many traditional games in the top 30. Trends are changing and not everyone wants a new action game, FPS game or epic RPG, sales of the Wii proves that the majority want something different. The link is Wii games only for the the week ending on May 24th. How many new Action games, FPS fames, or epic RPG's were released on the Wii that week? Funny how Red Steel and Call of Duty 3 squeak in at 29 and 30 despite being both well over a year old and not received particularly well. Parents who are buying a console for their children do not really care about Prince of Persia, Rainbow Six or Far Cry on the box, they want games that are going to be good for their children and not get them in the local newspaper. Why else would games like Brain Training/Wii Fit/Mario Party sell in the millions if people wanted hardcore games? Is he suggesting the Wii's audience isn't interested in Ubisoft's games because poorly done full price ports of Prince of Persia and FarCry didn't burn up the charts? Again, ignoring how Nintendo's core games sell just as well as there expanded audience ones. Probably because they're good and well marketed. Check the Nintendo DS figures in the UK as well. DS Sales Link. Notice whose name is listed there a few times but also notice which games are listed? We make games that will “hopefully” sell to a selected audience. We are a business after all, but Nintendo know which people are their market, just as Sony and Microsoft know who their markets are. Ubisoft have always been aimed at the more mature market (Look at our back catalogue) and in the last few years have started venturing into the casual gaming market. This is because that market now exists, thanks to the rise in popularity of the Wii and DS. The Wii is still a new console and it still has plenty of time to grow, Nintendo know this and Ubisoft know this. The casual market always existed. Nintendo just drew more of them to their consoles by devoting time, money, and care into designing quality games to appeal to it. They did such a great job of that it's now possible to make cheap imitations of their titles and have decent sales. I've got nothing against companies making money, just don't expect a warm welcome when you clumsily cash in on a rising market with lack luster knock-offs, expect money. As for Shaun Whites on the Wii, can you at least wait to get some more information and gameplay on it before binning it? Most people have seen a few screenshots and they already hate it because it does not look as good as the 360 etc but to damn a game just because of looks, and without actually playing it is just silly. All I have seen is various forums doing childish Photoshop screens, at least wait to see the game face to face before turning it into a humorous gif. Well it's kind of hard to ignore Ubisoft's terrible track record with ports. Stripped down buggy as hell version of FarCry on the Wii. Sloppy rush job on Rayman Raving Rabbids when ported off the Wii with little to consideration in the change in controls. No mouse support in the PC version of RE4? (Capcom outsourced the port to Ubi.) Link |