starcraft said:
Skeeuk said:
starcraft said: Lair. hmm looked promising in the beginning, but it was to much of a different game experiance to make it a must have game, with frustrating at times mission structure and a motion only control scheme. it did not appeal to the mass market. although the game does have a small fanbase now and has moved 320k units not including EU numbers which would probably make it near mabey 450k - 500k mark. it ends up being an average or below average game but has sold suprisingly well given the reviews it recived. on the flip side my idea of a fail would goto a 1st person exclusive shooter called "hour of victory" <---- seriously broken |
nice and neat little troll there! ^ iv corrected the above |
I'd appreciate it if you wouldn't alter my posts to make them appear different yet still endorsed by me. In any case, Hour of Victory (whilst crap) was never hyped. Lair was hyped as being one of the biggest system sellers the PS3 would have. |
sorry was only a little joke dont take it seriously. ^
my point being was that lair was hyped because it looked brilliant from videos and people couldnt wait to try it, but the truth is because of the control and frustrating mission structure it ended up below average. i dont think lair was hyped as a big system seller, if it was going to be hyped as a big system seller, then sony would have advertised the hell out of it, which would then = a fail.
theres much worse games on all 3 systems than lair. i wouldnt really call lair as shovelware either, many people who bought it actually like it plus vgchartz is about sales and would have to say lair has done suprisingly well in accordance to how it was recived by reviewers.
...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...
PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk
really miss the VGCHARTZ of 2008 - 2013...