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starcraft said:
windbane said:
starcraft said:
Skeeuk said:
starcraft said:
Lair. hmm looked promising in the beginning, but it was to much of a different game experiance to make it a must have game, with frustrating at times mission structure and a motion only control scheme. it did not appeal to the mass market. although the game does have a small fanbase now and has moved 320k units not including EU numbers which would probably make it near mabey 450k - 500k mark. it ends up being an average or below average game but has sold suprisingly well given the reviews it recived. on the flip side my idea of a fail would goto a 1st person exclusive shooter called "hour of victory"