kingofwale said: I don't know why people are all shocked about the type of third party support Wii is getting.
Let me put this into terms people can see better.
Nintendo committed themselves with going casual, DS was a huge success, Casual games are what sells DS. With 80% garbage games, there are still gems there.
Wii is the console version of DS, it's a huge success in home console, you will get 80% of garbages games, with gems there as well.
THIS is where Nintendo's business is headed, don't like it? Get PS360. If you do, Good for you, you should be very happy. |
I really need to hear what your definition of "casual" is. No, I mean really. Because I think you're using it a way that the rest of us are not. Let's examine Nintendo's line-up on the Wii so far, shall we?
http://vgchartz.com/games/index.php?name=&console=Wii&publisher=Nintendo&genre=&keyword=&order=Hits
We have Everyone General Knowledge T.V., Wii Chess, Mario Party 8, Wii Play, Wii Sports, Wii Fit, Mario and Sonic, aaaand maybe Wario Ware, although seeing as how that was a massive hit on the Game Boy, which according to you is before Nintendo "commited themselves with going casual", it probably shouldn't count. That's seven of the 29 titles they've released so far on the system. I'll repeat. Seven of their twenty-nine games are casual. So right off the bat, you're wrong.
But you didn't stop there, so I suppose we shouldn't either. Because you then implied that Nintendo's "casual" direction is somehow responsible for their *ahem* "poor" third party support. At least I assume that's what you meant, as that is what this thread is nominally about, and any other implication would be off-topic at best, and trolling at worst. But we all know you wouldn't do either of those things, so I'll assume I'm right. If I am, then I'm failing to see any connection whatsoever between Nintendo's casual focus, and the alleged dearth of third party support.
In fact, I would argue that if Nintendo *had* confined itself to the casual niche, it would open up massive opportunities for third parties to exploit, as demand for other genres continues to exist on the system (witness High Voltage for the most recent example). After all, Nintendo fanboys buy only the games Nintendo makes in the genre, right? So if they had abandoned, say, platformers, by going casual, then I know I can release platformers without fear of having to compete. If I was a third party, Nintendo's going "casual" would be like the guards leaving a loaded armored car abandoned. It'd be like free money! Since your two points are rather contradictory, I would like for you to please spell out where I misunderstood you. And I offer my apologies in advance for not getting your point right the first time.